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Mega Man Battle Network
Books: Game Boy Advance Secret Codes - Secret Codes 2003
Last Updated: 1/10/03.
Get Navi chips
Get rare or new chips
Adding chips to your folder
Program Advance
Program Advance 2X Hero
Better chance of encountering a Net Navi
Encountering Bass
Mini-quest
Challenge Arena
Power Plant
Advances
Get Navi chips
Defeat Woodman, Sharkman, Skullman, Protoman, Fireman, Elecman,
Numberman, Gutsman, Iceman and Colorman over busting level 5 to
receive their own battle chip with one of their most powerful attacks.
Get rare or new chips
When you get to the part of the game where the Higsby guy from the
school incident has a business as a chip salesman (in front of the
gates of the school), go inside and save your game next to the
chip trading machines (the ones that resemble candy or mini-toy
dispensers in real stores). You can now freely trade 3 or 10 chips
for another one, depending on which machine you use. If you do not
get a chip you want, turn off the game, turn it back on, and
resume from your save. Repeat the chip trade until you get the one
you want, or get a rare one.
Adding chips to your folder
Press A on any chip on your sack, then press Left and exchange the chip.
Get Navi chips
Defeat Woodman, Sharkman, Skullman, Protoman, Fireman, Elecman,
Numberman, Gutsman, Iceman and Colorman over busting level 5 to
receive their own battle chip with one of their most powerful attacks.
Get rare or new chips
When you get to the part of the game where the Higsby guy from the
school incident has a business as a chip salesman (in front of the
gates of the school), go inside and save your game next to the
chip trading machines (the ones that resemble candy or mini-toy
dispensers in real stores). You can now freely trade 3 or 10 chips
for another one, depending on which machine you use. If you do not
get a chip you want, turn off the game, turn it back on, and
resume from your save. Repeat the chip trade until you get the one
you want, or get a rare one.
Adding chips to your folder
Press A on any chip on your sack, then press Left and exchange the chip.
Program Advance
This program mixes different chips and makes a stronger one.
Note: It will not harm the game.
Zeta-Cannon 1: Cannon ABC or Cannon BCD
Z-Cannon 2: Hi Cannon GHJ or Hi Cannon HIJ
Z-Cannon 3: M-Cannon KLM or M-cannon LMN
Program Advance 2X Hero
To get the Program Advance 2X Hero that does 400 damage use
FighterSword B, KnightSword B, HeroSword B, and Protoman3 B in
battle. Mega Man and Proto Man will be on a panel, charge their
weapons, fire, and hit all enemy panels. Try using this on Bass.
Better chance of encountering a Net Navi
When you are on the Internet at Lans or someone else's computer
looking for a Net Navi, fight the same enemies in the exact same
locations on the 3 x 3 panel three times in a row. You should
encounter a Navi in the next battle 70% percent of the time.
Encountering Bass
To encounter Bass from the classic Mega Man games, get 174 battle
chips in your library. This is all the chips except for the one he
drops, which is the Life Aura. Then, go to Internet area 16 where
the two men are standing almost parallel. Walk around (it may take
a while) and sooner or later you will encounter Bass. Put all the
Recover 300 chips you have in his folder, as he is very difficult.
Mini-quest
After you defeat Ice Man, go to the Waterworks. In the back of the
room in the northwest corner is a man next to a soda machine. Talk
to him and he will say that the machine is broken, and for you to
jack in to fix it. Do what he says and talk to the purple robot in
the middle to face three viruses. Defeat them and jack out. Talk
to the man and he will give you a Repair G chip.
Challenge Arena
Get the first memo and at the end of the first WWW site, take a
right before the next red W. Continue until you reach another
access. Continue and talk to the person at an intersection. He
should tell you some strange information, but you will see a door
with a "?" on it. The next one will have a different challenge,
and then another. Along the way there are web merchants. Once you
get through, there should be two men that are almost parallel,
this is the Challenge Arena.
Power Plant
Once the subway starts working and you go into the second town, on
the first block go up and turn left (do not cross any sections).
There are various sections to stop (save after every battle). To
get into the power plant finish the cross section and go to the
park in your town. You will meet your dad who invites you to a
party with mom. Once you are there, the power goes out. You will
exit the dining room and go down the laundry chute.
Advances
Advances are when you pick a particular combo of chips. You can
learn two of them by talking to the kid besides the Numberman sign
in Higsby's Chip Shop and the little girl in Block 3 of Dentown,
in front of the Print Shop. Advances can be three of the same chip
in alphabetical order. This usually gives a "z ?????" which lets
you use your chip as many times as possible in five seconds and
activates an Invisi1 type move.
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