Alley Liftoff Gap: From the starting point, go straight
to the statues and to your left will be a red-brick
bridge. Go through this and turn around. Then, transfer
from one ramp to the other on both sides of the bridge
for the gap.
Canal Bank Liftoff Gap: This is the same as the "Alley
Liftoff", but it is on the other side of the bridge.
Liftoff Statue Garden Gap: This is a little jump a few
feet to the right of the "Canal Bank Liftoff". Transfer
from the little ramp over the bridge to the ground.
Smelly Water Gap: From the starting point, go up the
stairs to your right and keep going straight to the
green and white striped jump. Clear the canal and land
on the other side for the gap.
Holy Cathedral Gap: Grind the wires leading to the bell
tower by the challenge man.
Holy Cannoli Gap: This is straight across from the
Cathedral Gap. Jump from one ramp to the other on top of
the roofs for the gap.
The Meow Gap: Get on top of the roofs where the bell
challenge man is located. Slightly to the left a little
is a green and white striped jump. Take this to the
lower balcony for the gap.
The Fountain Exchange Gap: After you clear the "Meow
Gap", grind on the wires straight ahead to the fountain
across the canal. Do a grind transfer from the wires to
the fountain (and land it) for the gap.
Holy Macaroni Gap: Immediately after the "Meow Gap", go
right around the balcony. It is the next jump.
Holy Socks Gap: Immediately after the "Holy Macaroni
Gap", follow the balcony to the right and jump the next
gap.
Holy Panaloni Gap: After the "Holy Socks Gap", transfer
the next jump straight ahead.
Holy Shirts Gap: Immediately after the "Holy Panaloni
Gap", grind transfer from the next ramp onto the
clothesline with all the shirts hanging on it.
Flooded Alley Gap: The easiest way to find this is to go
where the "Meow Gap" is located and fall off the roof to
the left of the green and white striped jump. You will
end up in a flooded alley. Take the ramp at the end over
the railing and up onto the bridge for the gap.
Water Of Doom Gap: Go to where you break the camera for
one of the challenges in the skatepark. Grind the wire
with all the flags to the other roof and jump the green
and white striped jump over the canal to the other side.
Soprano Gap: In the opera house, go up the carpeted walkway
and jump from the balcony to the scaffolding for the gap.
Tenor Gap: After the "Soprano Gap", jump from the
scaffolding to the edge straight ahead.
Burned Balcony Gap: In the opera house, go up the
carpeted walkway. On the balcony, go to the left of the
scaffolding and jump the burned out part of the balcony
for the gap.
Edge Of Venice Gap: Go where the paintings are by the
"Fountain Exchange". Ride down to the end of the dock
and transfer from one quarterpipe to the other for the gap.
Pole My Finger Gap: Immediately when you start, turn around and transfer
from the ramp to the streetlight for the gap.
Ride The Snake Gap: Immediately when you start, turn directly to your
left. It is the red rail that is connecting the two big quarter pipes. Grind
it all the way across to get the gap.
Pool Slide Gap: Jump from the wooden ramp by the treehouse over the slide
(in the backyards where the pools are).
Pool This! Gap: Jump from the circle pool (not the one with the slide) over
the wooden fence towards the little park with the yellow lining going around
the top of the fence by Dave's Half-pipe.
The Schloopy Latte Gap: Jump the ramp up onto the boarded "rideway" by the
big coffee cup on top of the building (the same way you would get into the cup).
Electric Madness Gap: Get on top of the roof with the big coffee cup. Next,
jump the ramp over the first set of power lines and grind onto the ones that
are going the same way that you are jumping.
Tiltin' The Chandelier Gap: Do the "Electric Madness Gap". Immediately at
the end of the grind, jump the ramp into the chandelier directly in front of you.
Doin' The Foxy Gap: Transfer from roof to roof from the other set of ramps to
the left of the "Electric Madness Gap".
Telephone Madness Gap: After you clear the "Doin' The Foxy Gap", go up the
boards to the right. Grind the telephone wire at the end.
The Pigeon Perch Gap: After the "Doin' The Foxy Gap", go straight ahead and
grind the telephone line at the end.
At the main menu, press Up, Left, Down, Right, Right, Left, Up, Down, Up,
Right, B to unlock Mike Dias. If you entered the code correctly, you will
hear a sound.
At the main menu, press Up, Left, Down, Right, Right, Left, Left, Down,
Up, Left, B to unlock Amish Guy. If you entered the code correctly, you
will hear a sound.
At the main menu, press Up, Left, Down, Right, Down, Down, Right,
Down, Down, Left, B to unlock all bikes. If you entered the code
correctly, you will hear a sound.
At the main menu, press Up, Left, Down, Right, Down, Up, Down, Right,
Left, Left, B to unlock all themes in park editor. If you entered the code
correctly, you will hear a sound.
At the main menu, press Up, Left, Down, Right, Down, Up, Up, Down,
Right, Right, B to unlock all objects in park editor. If you entered the
code correctly, you will hear a sound.
At the main menu, press Up, Left, Down, Right, Left, Left, Right, Left, Up,
Down, B to unlock all FMV sequences. If you entered the code correctly,
you will hear a sound.
Sent in by Luigi Mario
Press Up, Right, Down, Left, Right, Right, Up, Down, Left, Right, Up, Left,
Right, Right, Down, B at the main menu to unlock most bonuses in the game.