All-Star Baseball '99
Books: The Ultimate Code Book - Cheating Made Easy Secret Codes 2003 - Nintendo 64 Secret CodesLast Updated: 7/30/99. Tag a runner out Play the Canadian National Anthem Easy way to hit home runs in home run derby Get a runner out Easy out Make a picture miss the ball Keep the run from being credited to your favorite pitcher on the mound Backwards batter Pick off a runner at second Make a created pitcher throw a very fast fastball Get a player out Bunting tip Manual camera option Freeze the game or put the game into slow motion Almost always get a hit or a homerun Bunt tip Small player Correct the stats errors Make the outfielder miss the ball Baserunner tip Codes
Tag a runner outSent in by Ryan Scott at The Unofficial World of Nintendo!!! When playing the computer and someone gets on any base keep throwing between the base in front of the runner and the base behind the runner using the Z button on all your throws until the announcer says, " Bad throw by..." or, "Wild Throw!" Then the runner will leave the bag and you can tag him out!
Play the Canadian National AnthemSent in by Ryan Scott at The Unofficial World of Nintendo!!! Do the abductors code (ATEMYBUIK) then pick the stadium alienopollis. It says LOCATION: UNKNOWN, but if you pick the home team as a Canadian team, it plays the Canadian National Anthem, and if the home team is an American team it plays the American National Anthem before the game.
Easy way to hit home runs in home run derbySent in by JJ Kid There is a easy way to hit home runs in home run derby. When you power up your swing just put the circle under where the ball is going to go. (The pitching aid must be on.)
Get a runner outSent in by Billy Sheehey If a Player is Holding the ball and it won't automatically throw back to the Pitcher that means that the runner on base is leading off the Base. Throw the Ball to the base and you will pick him off.
Easy outSent in by Ryan Scott For an easy out, when a runner on the computers team gets on any base throw the ball to the base he's on and keep throwing between the base he's on and the base in front of him until a player throws it wildly then the runner will leave the base, just throw the ball to the closest person and tag him out. Sometimes one of the throws is so wild that the other player can't catch it, so it helps to use this trick when a player is on first or second.
Make a picture miss the ballSent in by Code Hunter If your pitcher has the option of throwing a knuckler, you can make him miss the ball when the catcher throws it back to him. This will not count as an error. First, select your pitch as a knuckler. Next, pitch the ball on the upper-inside corner, as far as it will go, so it will be a ball. The catcher will catch it, but he won't throw it back immediately. The pitcher will act like he caught the throw back, and he will turn around. At this point, the catcher throws the ball back but the pitcher misses it!! The ball rolls out to second base, but then the game will go on to the next pitch.
Keep the run from being credited to your favorite pitcher on the moundSent in by Code Hunter This is a neat trick to use when you are playing a season game. If you have a pitcher, who has a really good ERA, and in the middle of a shut-out, and the computer hits a home run, you can keep the run from being credited to your favorite pitcher on the mound. Before the home run ball lands in the stands, simply hit "Start" and go to "bullpen" and select "bullpen to mound" and then pick some loser guy who you never use. Then go back to the game, and the guy will announce the new pitcher you just brought in, then go on announcing the home run after it lands in the stands. After the game is over, and you check your pitching stats, that homerun will not be credited to the pitcher who threw the ball, but the new pitcher you brought in after he hit it!
Backwards batterSent in by Code Hunter When you are already into a game, pause it and go to the change lineup option. Then replace your batter with a different batter that bats the same way. Go back to the game long enough just to see your batter. Then go to the change line-up option again and replace your batter with a batter that bats opposite of him. (A righty for a lefty, or vice versa.) Then go look at your batter and he'll be backwards.
Pick off a runner at secondSent in by Code Hunter Here is a way to pick off a runner at second. Wait for the runner to go 2 steps past the umpire then hit up C and Z and you should get a tail on the ball and you should 1) pick him off or 2) he will go to 3rd and just get him out there.
Make a created pitcher throw a very fast fastballSent in by Code Hunter Here is a way to make a created pitcher throw a very fast fastball. 1st go to where you choose his pitches. Then choose a fastball in the 1st slot and do full strenghth, and then hit Up C until the speed will not go any higher. You can do this with other pitches too but the fastest one must be in the 1st slot. (Not all pitches go as fast as the fastball though).
Get a player outSent in by Code Hunter If someone gets a single, throw the ball to second base. Then run out to the right field wall where the two walls meet. Then throw the ball to third and the computer will run to second. Now either someone will cut the ball off and you can throw him out at first, or on the next play you can pick him off.
Bunting tipSent in by Code Hunter at The Unofficial World of Nintendo!!! This trick works against the computer as well as a manual player. To do this trick you need to be somebody who has descent speed. For instance, you cannot use a pitcher to do this trick, but you do not need somebody as fast as Kenny Lofton. Now when you are batting, hold C-down to bunt. While holding C-down, hold left on the control stick until the bunt is aimed as far left as possible, towards third base. Then aim your bat to the spot at which the pitch aid is. The batter will bunt it down the third base line and the defense will not be able to get you out in time.
Manual camera optionSent in by Code Hunter If you want to enable the manual camera option in Home Run Derby, do the following: Start a regular game (not Home Run Derby) and turn on the manual camera view. Now exit the game and enter Home Run Derby. Now controller 2 (or which ever one isn't used to control the players) can mess around with the camera views, just like in the other modes.
Freeze the game or put the game into slow motionSent in by Code Hunter Go to the options and pick manual camera (you need to have a controller plugged in that is not used for any team). While playing, you can use the control pad to freeze or put the game into slow motion. Push left on the pad to freeze the game and right to put it into slow motion.
Almost always get a hit or a homerunSent in by Code Hunter Here is a way to almost always get a hit or a homerun, turn on the pitch aid on the options screen. In the game, always set up your batting marker a little below the pitching marker -- so that the pitch marker is almost even with the top of your batting marker. Now, if the pitcher throws you an inside pitch, line the batting marker up so it is on the inside section of the batting marker, with the pitchers marker still directly even with the top of your batting marker. It should look like this: *+ . This will make you pull the ball. Do the same if the pitch is outside, only have the markers lined up like this. +*. This will make you hit the ball opposite field. If you get under it enough, you will hit a homerun, or get a base hit. ALMOST always.
Bunt tipSent in by Code Hunter When you are pitching, if the batter squares around for a bunt and misses, he will automatically do it a second time -- so make your second pitch a pitch out, by pushing the B button after you select your pitch, instead of the A button
Small playerSent in by Code Hunter Make sure you have a roster slot open on a team. It should say "empty" instead of a player's name. Go to HOME RUN DERBY and pick that guy. You won't even see him walking in the grass because he's really small and dark. It takes a while for him to reach the box, so be patient. Watch the pitcher; he'll actually have to throw to the ground so this guy can hit the ball.
Correct the stats errorsSent in by Code Hunter Just in case you missed it: To correct the stats errors that sometimes occur when loading from a memory pak, simply load the stats twice. This will fix the problem.
Make the outfielder miss the ballSent in by Code Hunter Here's a nifty little underhanded way to cheat in All-Star: Wait until you're at bat, hit the ball anywhere, and then quickly pause the game and switch your controller to the other team. That way you can make the outfielder miss the ball, the SS not throw an easy grounder, and so on.
Baserunner tipSent in by Code Hunter You can pick off the baserunner easier if you first pick the pitch you want to throw. Now wait until the baserunner has gone to his biggest lead-off possible (some baserunners will take a big one.) Then press the A button to pitch the ball to the batter, but before he can pitch the ball press the C button that the baserunner is leading off of. The result should be that the pitcher will start his wind-up and then quickly throw out the baserunner.
CodesSent in by Code Hunter at The Unofficial World of Nintendo!!! GRTBLSFDST Baseball trail BBNSTRDS Big Baseball ABBTNCSTO Fat & Skinny GOTHELIUM Big head, bat, feet mode PRPPAPLYR Paper thin players mode ATEMYBUIK Start a game and choose the following stadium: Alienopolis. The second team will now be replaced by bug-eyed green aliens (from a team called the Abductors") and play in a futuristic stadium called Alienopolis. Although the players' appearance will be changed, their images and abilities remain normal. Enter the following key commands in the game (U stands for up, L for left, A for A-Button, and so on) URARADDUUD Paper thin LARDBALL Big Extremes URALLBULL Big Baseball BLURDBALL Baseball trail ALLRUBR Fat & Skinny
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