ClayFighter 2: Judgment Clay
Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES GamesLast Updated: 7/19/99. Hidden people Speed set up to 10 Random select Play as Peelgood Play as Ice Play as Sarge Play as Butch Play as Jack Play as Slyck Play as Spike Play as Thunder Moves
Hidden peopleSent in by Robert at The Unofficial World of Nintendo!!! Hold L, X press Up, Up, Select, Up, Up, Right all the hidden people will come up.
Speed set up to 10METHOD 1: Start a Tournament game with one player (single elimination). Play the first round. During the second round (when the two CPU players are fighting) press Reset on the Control Deck. Now go to options and you will see the speed set at 10. METHOD 2: Go to the "Game Start" screen. Hold Y, then press L, L, R, Down, Left and R. You should hear a tone if done correctly. Now go to the Options screen and you'll be able to set the speed up to 10.
Random selectOn the Character Select screen, simultaneously press the L and R Buttons for a random select.
Play as PeelgoodTo play as Peelgood (Nana's alter ego): Hold Down and Left and press B, Y, Y, A, Y on the Game Select screen.
Play as IceTo play as Ice: (Frosty's alter ego): Hold B and press Up, L, L, L, Right on the Game Select screen.
Play as SargeTo play as Sarge: (Hoppy's alter ego): Hold X and press L, L, Up, Down, Left, Down on the Game Select screen.
Play as ButchTo play as Butch (Tiny's alter ego): Hold L and press X, R, A, X, R, R on the Game Select screen.
Play as JackTo play as Jack: (Octo's alter ego): Hold Up and press X, A, R, R, Y, A on the Game Select screen.
Play as SlyckTo play as Slyck: (Blob's alter ego): Hold Y and press L, L, Up, L, Left, R on the Game Select screen.
Play as SpikeTo play as Spike: (Googoo's alter ego): Hold R and press X, B, B, A, Y, Left, A on the Game Select screen.
Play as ThunderTo play as Thunder: (Kangoo's alter ego): Hold Up and Left and press Y, B, X, B, B, X, A.
Moves*= While facing right Bad Mister Frosty Rising Ice- CD, U + P Ice Breath- HCB + P Snow Ball- CB, F + P Tiny Medicine Ball- HCT + K or HCT, U + K Hurricane Punch- CB, F + P Wimp Slide- CB, D / F + P Blob Buzzsaw- CB, F + P Loogie- QCT + P Rocket- CD, U + P Nanaman Total Air- CD, U + K Nana Slice- QCT + P Combo- CD + K, U + K Octoheat Octopunch- CB, RLB, DB + P Octospin- CB, F + P Spin- HCB + K Combo- Jumping MK, HCB + K Googoo Rambutt- HCT + K Bottle- QCT + P Uppercut- F, D, F + P Combo- Jumping MP, LP, LP, F, D, F + P Hoppy Carrot Spin- CB, F + P Spinkick- CD, U + K Uppercut- F, D, F + P Combo- Jumping MP, CDB + LK + LK, U + MK, F, D, F + FP Kangoo Dashing Punch- CB, F + P Winding Uppercut- TAP Punch Uppercut- F, D, F + P Combo- CB, F + P, F, D, F + P, TAP P Ice * Staycool- CD, U + K Blizzard- D, F + P Fakepunch- B, B, B + P Snowball- HCT + P Thunder * Doublehit- F, D, B + K Dashing Uppercut- CB, DF + K(P?) Dashing Kick- HCF + K Avoid- QCB + K Jack * Jackattack- F, F, F + P Roll- HCT (or HCB) + Fierce P Byebye- B, B + P Spike * Rattlesmash- F, D, B + K Come and Getit- TAP P Butt- HCT, UT + K Butch * Flying Splash- CB, DF + P Two Step- F, D, DF + P Flying Fist- CB, F + P Big Stink- B, D + P Juggle Kick- B, D, DB + K Sylck * Psycho Spit- HCT + P Multifist- Tap P Vertical Boot- D, B, UB + K Dr. Peelgood * Backflop- HCB + K Forward Flip- CB, F + K SA- B, B, F + P Sarge * Shadow Kick- CB, F + K Juggle Kick- CD, U + K Flying Kick- HCB + K
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