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		        Welcome to Dragon Warrior I for NES
			     Complete Walkthrough
			   Author: David Zabroski
		    DragonMaster@dragonwarrior2000.every1.net
	         Check out my Dragon Warrior/Quest Website at:
		   Http://www.Dragonwarrior2000.atfreeweb.com
				Updated 8/21/00

I.	Introduction
	a.	My Thoughts
	b.	Tips
	c.	Story
III.	First Quest
	a.	Tentegel Castle
	c.	Breccony
	d.	Overworld Battles
	e.	Cave of Erdrick
	f.	Kol
	g.	Garinham
	h.	Upper Southern Continent
	i.	Swamp Cave
	j.	It is the town on the peninsula in the
	k.	Tentegal Castle II
	l.	Swamp Cave II
	m.	Tentegal Castle III
IV.	Quest II, Items of Erdrick
	a.	Grave of Garinham
	b.	Disciple's Cave
	c.	Cantlin
	d.	South of Rimuldar
	e.	Hauksness
V.	Return the Sphere of Light
	a.	Prepare
	b.	Charlock Castle
	c.	Charlock Courtyard
VII.	Victory

I.	Introduction
	a.	My Thoughts
		i.	Welcome to the World of the Dragon
			Warrior. The game is one of the
			most prominent games in Japan.
			It was even turned into Anime.
			The game's original name is
			Dragon Quest. It  was changed
			because Dragon Quest was
			already taken in America by
			a RPG board game.
	b.	Tips
		i.	Save with the King Often
		ii.	Bridges ore gateways to
			stronger monsters.
		iii.	Fairy Water only worked in the
			overworld
			1.	It also only workes on
				enemies lower than your
				current level.
		iv.  Visit www.DragonWarrior200.atfreeweb.com
		     The place for all the answers to your
		     Dragon Warrior needs.

	c.	Story
		i.	The Kingdom of Alefgard had long been a
			realm of peace and prosperity. The
			kindhearted King Lorik easily upheld justice
			in a golden age. In Alefgard, the summers
			were long and plentiful, and the winters short.
			Monsters and other mystical beings of terror
			were unheard of. The Sphere of Light was
			responsible for this wondrous time. Peace and
			well-being seemed to emanate from this
			magical object; and with it the people of
			Alefgard were able to enjoy life to it's fullest.
			However, as civilizations rise and fall, it
			seems that Alefgard was destined to do the
			same...

			Of all the people in Alefgard, it was said that
			there was only one man who wasn't satisfied.
			Angry and alone, this man lived in
			mountainous caves far away from civilization.
			One day, while exploring the dark dungeon's
			of his refuge, he came upon a sleeping
			dragon. Perhaps it was through sorcery, or
			sheer luck, but the man found that he was able
			to control the dragon to do his will...and
			eventually even more beasts... From then on
			he became known as the Dragonlord.

			The Dragonlord's first show of power came in
			the form of a fiery attack on Tantegel Castle.
			The terrified citizens ran outside in just
			enough time to watch their dreams burn. With
			hardly any opposition, the Dragonlord took
			possession of The Sphere of Light and left
			Tantegel castle aflame.

			The day after the attack, a man by the name of
			Erdrick approached a devastated King Lorik.
			Erdrick promised Lorik that he could help
			them... and after a hearty meal he took to the
			wilderness. Indeed Erdrick could help them.
			Shortly after his departure, stories came in to
			Tantegel of a man who was defeating the
			beasts which had appeared and chasing them
			back into the wilds.

			Before he headed for Charlock Castle he
			branded his family's crest on his armor. It was
			said that a ancient force surrounded anything
			this crest touches if the wearer is part of his
			family's blood line.

			The essence of the rain and water matched
			with the blessing of Rubiss allowed Erdrick to
			create a rainbow which he crossed to reach
			the Dragon Lord's Castle.

			It took him days to get through the castle.
			Constantly fighting and lost within maze upon
			maze. Then he reached the courtyard. There
			stood the Dragon Lord.

			He thought he was successful in destroying
			the evil that plagued mankind. Erdrick left for
			another adventure, was never seen or heard
			from again. Some say the Dragons came as
			one big force and took his life in exchange for
			their master's death.

			There was peace again.....
			....but like a river history repeats itself.

			The guards of Tantegel Castle find a man
			beaten by monster near the castle gate. He has
			suffered brutal attacks, but kept on fighting.
			They rescue him and give nursed his wounds.
			It was then they saw what they could not
			believe. A strange marking on his right
			shoulder. A eagle, a symbol of freedom and
			strength, carrying the fire of life in his belly.
			This was the mark of Erdrick.

			The mark can only be passed down to those in
			the blood line of the great hero. King Lorik
			asks you to follow in the footsteps of your
			ancestor and defeat the Dragon Lord. The
			King was too upset to mention his daughter
			out of fear of her death.

			In the world of Dragon Warrior, you are
			Erdrick's descendant, and must follow in his
			footsteps. Princess Gwaelin must be rescued,
			and the Dragonlord must die. Your journey
			will take you across the various lands of
			Alefgard. Visit towns and gather information.
			Explore the dark dungeons and claim their
			treasures. The road to the Dragonlord is paved
			with enemies, but you are the Dragon
			Warrior.

III.	First Quest
	a.	Tentegel Castle
		i.	Listen to the King and take the chests.
			Walk on top of the chest and press A.
			Then choose the take command.
		ii.	Now talk to the Guards. Press A and
			choose Talk. Take time to listen to the
			guards they have useful information.
			Make sure you talk about the Princess.
			You find that the Dragon Lord's
			Minions took her and he asks you to
			get her.
		iii.	Exit the chambers and take the stairs
			down. Walk around and talk to the
			villagers. You can even speak to the
			Princess' boyfriend. You will find out
			more about the princess and the
			Dragon Lord.
		iv.	Free Magic
			a.	Walk over to the bottom right
				hand corner and speak to the
				old man behind the counter.
				He can't help you now, but
				keep note of where he is.
				Once you get MPs he will
				re-fill them for you for
				free. No need to go to
				inns.
	c.	Breccony
		i.	First stop is the Weapons store. You
			have a few options here.
			a.	You can get the Club for 60,
				or the Leather Armor for 70.

			b.	You currently have 120GP.
				If you take the Leather
				 Armor it will be hard to fight,
				but if you take the Club you will
				lose more HP. The choice is up
				to you. For more experienced
				players you can get the Armor
				and keep fighting until you
				can afford the copper sword.
		ii.	Once you get your armor you can find
			out more information about your first
			mission and some tips on playing, but
			you can leave when you are ready
	d.	Overworld Battles
		i.	You are now ready to fight. You
			armor and weapons are automatically
			equipped once you buy them. You
			have some basic commands: Fight,
			Spell, Run, Item.
			1.	Fight means you attack with
				your weapon
			2.	Spell means you can use a
				variety of spells
			3.	Heal: Restore HP
			4.	Hurt:	Attack
			5.	Sleep: Status Attack
				a.	May put monster to
					sleep, no always
			6.	Radiant: Light Spell
				a.	Will light caves with
					out torch for a limited
					time
			7.	Stopspell: Status Attack
				a.	Will stop monster from
					casting spells
			8.	Outside: Transport Spell
				a.	Will take you out of
					Dungeons
			9.	Return: Transport Spell
				a.	Will take you back to
					Tentegel Castle
			10.	Repel: Will keep monster
				away, most
			11.	Healmore
				a.	Same as Heal, but
					stronger
			12.	Hurtmore
				a.	Same as Hurt, but
					stronger
			13.	Run means you might escape
				the battle, not always Some
				fights you can not run from
			14.	Item means you can use an
				herb or other recovery item in
				battle.
	e.	Cave of Erdrick
		i.	Once you reach level 5, but a torch
			and head north.
		ii.	You will see a Cave in the middle of a
			sand spot enter and use the torch.
		iii.	The cave seems more complicated
			than it is, due to low light, but it is not
			that hard, just take you time. The first
			set of stairs is to the far right. Take
			them and work your way west then
			north, the east. There are no enemies
			in here so take your time.
		iv.	Take the tablet of Erdrick and receive
			your heritage
		v.	Once you read the table exit and return
			to the castle to heal up. Take a few
			herbs with you.
	f.	Kol
		i.	Once you reach level 7 you are ready
			for Kol. Head North around the
			mountains above Tentegel. Move a
			little bit North and take the bridge to
			the new section of land. And follow it
			to the second bridge. Go north past the
			desert to the town under the arch of
			rocks.
			1.	Flute
				a.	You can get stronger
				weapons now, at a
				price.
				b.	To skip ahead you can
					get the Fairy Flue
					i.	You first learn
						of it's existence
						in Rimuldar
						from Howard*
					ii.	Talk around and
						get information.
						If you talk to
						the woman
						behind the
						counter she will
						let you know
						you are not
						prepared to
						fight the
						Dragon Lord.
					iii.	Return to
						Tantegel and
						get refreshed.
	g.	Garinham
		i.	Head north west of Tentegel and go to
			Garinham. Stock up on weapons and
			fight some new enemies.
		ii.	Buy a Dragon Scale for battle and
			head south
	h.	Upper Southern Continent
		i.	Head south past the first bridge. There
			are very strong monsters here. Do not
			go past the Cave or you will die, if
			you want to be brave go ahead.
		ii.	Gold Mine
			1.	This cave has always been my
				favorite to gain Gold & EXP.
				Enter the cave and work your
				way to the upper right corner.
				Take the Herb from the little
				alcove at the very end of the
				wall. Then head to the next
				opening to your left.
			2.	Work you way through this
				cave. There are several chests
				here. You can find the
				following
				a.	Fighters Ring
				b.	Torch
				c.	Gold 100-300
				d.	Gold 10-50
			3.	If you want to gain gold keep
				going in and out to get the
				gold and EXP.
	i.	Swamp Cave
		i.	All right to complete the first quest
			you are going to need a Magic Key to
			open her door. You can still fight
			the Dragon and he will permanently
			disappear.
		ii.	Head to the Swamp Cave that is
			located South of Kol. It is on the
			cost covered by Swamps. Enter
			the cave.
		iii.	Use a torch and just keep going
			South from the Stairs
		iv.	Walk outside and go south. You will
			fight horribly tough enemies to get
			there, but you can make it if you are
			strong enough.
	j.	It is the town on the peninsula in the
		lake. Enter and walk on the outside
		edge of the town's limits. On the top
		right corner are a key salesman, but at
		least 2.
		i.	You can use an extra key to get
			Wing.
			1.	Open the other door and
				meet Howard* He'll tell
				you about the flute.

	k.	Tentegal Castle II
		i.	Return to Tentegel and heal up. You
			can open the North door to the castle
			and buy more keys, walk around the
			out edge down towards the exit and go
			into the stairs. You will receive the
			Stones of Sunlight.

	l.	Swamp Cave II
		i.	Once you are at Level 14+ you can
			attempt a rescue mission of the
			princess.
			1.	Make sure you are equipped
				with the best armor and
				weapons!
			2.	Stock up on Herbs
			3.	Save your MP on the way
			4.	Here are your directions in
				order to get to the princess
				a.	R, R, R, D, D, D, R, R,
					R, D, D, D, D, D, D, D,
					D, D, D, D, L, L, and
					prepare if you go D you
					will fight a Green
					Dragon
		ii.	Fighting the Dragon
			1.	He is a tough enemy and you are
				totally uneven in the match. Try
				putting him to sleep and attacking
				with your sword. Healing whenever
				possible. Use herbs and HEAL. If you
				defeat him you get a good amount of
				EXP and can get the princess.
			2.	Open the door and say yes to and take
				her to the castle.
				a.	You will carry her and you
					will still have to battle.
	m.	Tentegal Castle III
		i.	Princess' Return! Once you bring her
			back you will get praise from the
			King and the heart of Gwaelin's.
			1.	She will also give you the
				Love of Gwaelin's. You can
				find out how much EXP you
				need to get to the next level
				and how many steps you are
				away from the castle.
				a.	Talk to her old
					boyfriend and see his
					reaction.
				b.	Some of the villager's
					reaction has also
					changed.
IV.	Quest II, Items of Erdrick
	a.	Grave of Garinham
		i.	Now that you have access to keys you
			can open the Grave of Garinham. This
			is a tough cave and there are many
			perilous monsters here, but yet there is
			still a chance of becoming a rich
			opportunist. Make sure you bring as
			many keys as you can
			1.	Cursed Belt. The cursed belt is
				located in the first floor of the
				cave. You can sell that for
				about 250 GP. You have to
				open a Door to get it so bring
				some keys.
				a.	The main key to this is
					not to fully exit the
					village, just exit the
					grave and go down the
					stairs.
		ii.	Now make your way through the cave.
			The first set of stairs are located at the
			south of the cave. You will need a key
			to open the door.
		iii.	Make your way through the cave and
			when you reach a clear area you know
			you are close.
	b.	Disciple's Cave
		i.	Now that you have the harp you have
			to deliver it to a disciple of Erdrick to
			get one of your key Items, the Staff of Rain.
			You already have the Stones of Sunlight.
			1.	His cave is located West of
				Kol. To get there you must
				head toward Kol and go north
				past the bridge next to the
				Swamp Cave. He will trade the
				Staff of Rain for the Harp
	c.	Cantlin
		i.	The token is actually far away in a
			distant land. You should be equipped
			with the best weapons and Armor
			from Rimuldar. And you should be
			about level 17 and learned
			HEALMORE. You're going to need
			it.
		ii.	Head south of Garinham past the
			"Gold Mine" Cross the bridge into the
			desert.
			1.	The town in the middle of the
				desert is Hauksness. A town
				decimated by the Dragon Lord.
				This was once a big town. Do
				not go in here until you are
				ready.
			2.	Erdrick's Armor is in here, but
				return here later
		iii.	Go all the way to the bottom of the
			continent. Cross the bridge to the right
			and go north. Ignore all the other
			bridges until you reach the top.
		iv.	Cross the top bridge and head over to
			the town protected by the walls.
		v.	Heal up and enter the Town. Once you
			enter the area you will fight Golem
			1.	Golem is a creature created to
				protect the town from
				Monsters. You have to kill him
				to continue.
			2.	His major weakness is the
				Fairy Flute. If you play that he
				will most likely go to sleep,
				but not always. It is like a
				sleep spell. Defeat him and
				enter the town.
		vi.	Stock up on new weapons. You can
			get the Flame Sword for $9,800, and
			Silver Shield for $14,000. The Silver
			Shield is the strongest shield around.
			1.	Take note that once you get
				Erdrick's Sword and Armor,
				you will drop you previous
				armor lose it's value
			2.	The man behind the barrier has
				key information to where the
				location of the Token is. He
				states, "The Token of Erdrick
				is located 70 steps East and 40
				steps South of Tentegel Castle"
			3.	You can use Gwaelin's Love to
				get to the right spot.
	d.	South of Rimuldar
		i.	Now that you have the Token of
			Erdrick you can prove your heritage.
			Now you need to get the Rainbow
			Drop.
		ii.	Head south of the town past the
			bridge. You will fight some strong
			enemies, including Goldman!
		iii.	There is a cave shielded by the
			mountains with the final disciple of
			Erdrick. Talk to him and he will
			merge the Stones of Sunlight and Staff
			of Rain into the Rainbow Drop.
	e.	Hauksness
		i.	Now that you have the way of getting
			to the Dragon Lord you have to
			prepare of yourself.
			1.	Erdrick's Armor
				a.	This is located in
					Hauksness. If you
					listened to the man in
					Cantlin who said that
					his Father's friend once
					had the armor. He was
					a shopkeeper in
					Hauksness.
				b.	It is located to the far
					right of the town
					protected by a Knight.
					Prepare for a tough
					battle.
				c.	The Knight can cast SLEEP
					on you so be careful,
					attack him with all you
					got. Use HEAL or HEALMORE
					as much as you can.
					If you win search the
					Ground and find the
					Erdrick's Armor.
				d.	The armor has several
					special properties
					i.	You will not
						receive damage
						on barriers
					ii.	You will regain
						HP as you walk
			2.	Erdrick's Sword
				a.	Wait on this till you go
					Charlock Castle
			3.	Sword of Erdrick
				a.	I reccomend heading to
					Charlock Castle now
					and getting the	Sword.
					i.	See III, b, ii.
V.	Return the Sphere of Light
	a.	Prepare
		i.	Now that you have all the weapons
			and armor, learned your entire spell
			list and are around Level 24-25 you
			are ready to defeat the Dragon Lord.
			1.	You can stop by Kol and talk
				to the person behind the
				counter near the springs. She
				will let you know that you are
				ready for the fight.
	b.	Charlock Castle
		i.	The Maze
			1.	The castle is a huge Maze. Ignore the
				doors to the right and head to the
				Throne Room. Search behind the
				Throne and find a set of Stairs.
		ii.	Sword of Erdrick
			1.	It is located in the Castle of
				the Dragon Lord. Charlock is
				a big maze and very confusing.
			2.	You can see it on the first floor.
				You must work your way through
				the upper levels and come down
				into the little room.
			3.
		iii.	Make your way through the Caves
			until you arrive back outside in the
			new courtyard.
	c.	Charlock Courtyard
		i.	Walk around the edge and arrive at the
			Dragon Lord's Throne. Heal up and
			prepare for the battle. You fight the
			Dragon Lord and defeat him. (I fell for
			this the first time I played, I was 8)
			ii.	Now he will change into his new
			form. Get this, A Dragon!
			1.	He is very powerful and
				probably won't fall to your
				SLEEP Spells. Just keep
				giving physical attacks and
				heal when necessary.
			2.	With skill and luck you will
				win the battle!
		ii.	If you agree to join him the game will freeze.
VII.	Victory
	a.	You receive the Sphere of Light, or Ball of
		Light and all enemies are now banished. You
		can walk freely and not have to worry about
		enemies.
	b.	Stop by all the towns if you want and get
		praise for your hard work.
	c.	Head towards Tentegel Castle and Speak to
		the King and the Princess.

Congratulations you have Complete the Classic RPG Dragon
Warrior. Prepare for three more Quests!

This walkthrough was made by David Zabroski.
Any attempt to Plagerize my work will be delt with.
If you would like to post this walkthrough, or any
other walkthrough made by me, must be appoved by
me at DragonMaster@dragonwarrior2000.every1.net

Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com

*Yes Howard. You old time Nintendo Power gamers may
remember the comic adventures of Howard & Nester. My
favorite is the Tetris cartoon. They were the best! Nester is in
Cantlin, lost as usual.
I am posting some Old Nester & Howard Cartoons on the
net!


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