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WCW/nWo Revenge FAQ

Revision 1.44
December 17, 1998

Compiled By IceMaster

The Latest Revision of this FAQ will ALWAYS be available first at the
following URL:

If you have downloaded it anywhere else, please check that URL in case
a more updated revision has already been posted.

c. 1998 by Icemaster. You may freely distribute this FAQ in printed and/or
electronic form so long as the content remains unedited.  However, you may NOT
sell this FAQ for any profit unless you have contacted the author and have
obtained express consent to do so.

What's New
     - Added weapon counter to Secret Tricks under section 2.2.
     - Very minor revision: small addition to "Moves from the Top
       Turnbuckle" under Section 2.2, and renamed "Special Situation
       Moves" to "Specific Situation Moves" to avoid confusion on the
       word "SPECIAL" (ie. the spirit meter system) since most of the
       moves under that section have absolutely nothing to do with your
       spirit meter being in SPECIAL.
     - Changed the note in Secret Tricks a bit. Nothing much.
     - Changed Secret Tricks under section 2.2: an easier way to use your
       opponent's taunt is just by pushing the Analog Control Stick in
       any direction (other than down) followed immediately by the
       opposite direction (ie. UP then DOWN, LEFT then RIGHT, or RIGHT
       then LEFT).  Also added notes on doing this if you're Hogan and
       you immitate Macho, or if you're Scott Steiner and you immitate

Section 1: Introduction

1.1 What is WCW/nWo Revenge?

     Revenge is the 1998 sequel to "WCW vs nWo: World Tour" of 97.  Both
games were developed by Asmik in Japan.  World Tour was released in the
United States and Canada by THQ Inc. and was LATER released in Japan
under the "Virtual Prowrestling 64" title.  Revenge (its sequel) is also
making its debut in North America despite the game's origin.

1.2 What's new in the game since World Tour?

     * Improved Use of Camera Angles
     * Wrestler Entrances, some with Pyrotechnics (fireworks, explosions)
       -Editor's Note- None of the wrestlers have their real theme music,
       the intros use one generic theme for the 1st wrestler and another
       for the 2nd, then repeats (ie. 3rd uses theme #1 again, 4th uses
       theme #2 again). The only real WCW music in the game is a MIDI
       rendition of the Nitro music, which is used during the post-match
       replay and Hi Score screens.
     * More Realistic Wrestler and Crowd Graphics (everyone is height-
       proportioned now, and most of the face textures are almost
       flawless. The crowd looks much more WCW now)
     * Over 700 frames of animation per wrestler
     * Over 300 unique wrestling moves included in the game
     * Some wrestlers are now able to perform Multi-Hit Combos
       -Editor's Note- This feature being listed can be misleading. This
       doesn't mean unrealistic fighting game -style combos, but rather,
       moves chained together such as repeated punches, which are often
       done in succession and not seperately.
     * Instant Replays (post-match AND after a powerful or impressive
       move if it's a 1-on-1 match)
     * Weapons such as chairs, bats, garbage cans, stop signs, trophies,
       table pieces, and so on (they can now be brought into the ring!)
     * Wrestlers can take the fight out to the entrance isle
     * Costume Edit mode (allows you to keep the costumes and names
       -Editor's Note- You may have read in earlier magazine previews of
       the game that Costume Edit allows you to "switch a wrestler
       between WCW and nWo". This is technically wrong since you can't
       actually relocate a wrestler to go under another organization in
       the select screen. However, you CAN update his costume and name if
       he has changed it in order to be affiliated with the opposite
       organization. Also, since every wrestler has more than one costume
       you can change one of the costume's design, color, and
       corresponding name without changing the rest. For example, change
       Curt Hennig's 3rd costume to a different design and rename to
       "Mr.Perfect", and only that one will appear as "Mr.Perfect", the
       other costumes will still be "Curt Hennig".
     * Run-ins occur when one of the wrestlers in a 1-on-1 match is
       gaining a constant advantage
       -Editor's Note- The wrestler who runs in is completely random. So
       don't be surprised when a Wolfpac member runs in for an nWo
       Hollywood member, and such.
     * Voice and cartoon likeness of Referee Mark Curtis
     * Choose from different TV and Pay-Per-View arena setups:
          - Monday Nitro
          - Souled Out
          - Super Brawl VIII
          - Bash at the Beach
          - Halloween Havoc
          - Starrcade
       (The text background used during the wrestler entrances also
       correspond to the arena setup being used.)
     * Also, a couple of nitpicky details I've noticed:
          - Your wrestler only goes into his stance if he's within a
            certain distance from the person he's currently focused
            on, unlike World Tour and many other past wrestling games
            where you'd stay in your stance even if you're just walking
            around the ringside area to get a weapon or whatever else
            you may be doing.
          - One of the problems with using the drop-to-the-mat or leap
            frog when your opponent was running in World Tour was that
            you had to time it PERFECTLY in order for it to work the
            way you intend it to, or your running opponent would bump
            into you while you're on the ground (or in the air) and
            stop. The intention of a drop-to-mat or leap frog is to
            let the opponent continue running to gain momentum for your
            run-counter move, so that defeats the purpose. In Revenge,
            running wrestlers will always hop over a fallen opponent,
            this includes the rare case where you might hit the Run
            button while standing near a fallen opponent. Your timing
            can have a little more freedom as far as doing drops-to-
            the-mat and leap frogs now.

1.3 What game modes are there?

     * Championship
          - US Heavyweight (Win to unlock Curt Hennig and the World
            Heavyweight mode)
          - Cruiserweight (Win to unlock Kidman and the TV Title mode)
          - Tag Team (Win to unlock Meng and Barbarian)
          - World Heavyweight (Win to unlock Roddy Piper)
          - TV Title (Win to unlock Kanyon/Mortis)
     * Exhibition
          - Singles Match (1-on-1)
          - Tag Team Match (2-on-2)
     * Special Match
          - Battle Royal (Up to 40 Participants, 4 in ring at once)
          - Handicap Match (2-on-1)
     * Costume Edit
          - Update the wrestler's costumes to keep the game up-to-date
            (you can update one of his four costumes while leaving the
            rest alone if you want, whichever costume is currently
            selected at the Costume Edit select screen is the one you'll
            be changing, the rest are left intact)
          - Change the name of the wrestler for one of or all of his
            four costumes
     * Options

1.4 Is there a season or a Tournament mode?

     No. Despite what you may have previously read before the game's
release, it does not have a "Season" mode. The Championship mode, in
THQ's view, takes the place of the Tournament and various League modes
that were in World Tour.  I'd have to say the battle royal is a good
trade-off for a lot of this since it provides loads of replay value in
both 1-player and multiplayer games.

1.5 Will Revenge be released on PlayStation?

     No. WCW/nWo Revenge is a Nintendo 64 EXCLUSIVE (as was World Tour).
There will not be any ports of the game for other platforms.

1.6 Does Revenge support Memory Paks and the Rumble Pak?

     It doesn't support memory paks since it saves everything internally
on the cart (saves money for people who don't own paks, and saves space
on the paks for people who do own one).  It does support the Rumble Pak.

1.7 I suddenly lost control of my wrestler, what's going on?!

     If you hit the Z button during the Battle Royal, you'll lose control
and the CPU will take over for you.  Just hit the Z button again to regain
control. Read section 2.2 of this FAQ.

1.8 Are there any impressive moves not listed in the manual?

     Yes.  See section 2.2, I've included all the moves in the manual plus
other ones I've found.

1.9 Will you list all the moves for all the wrestlers?

     No. I have 2 reasons why I have no intention of ever doing this: 1) I
don't have nearly enough time to waste trying out every move for every
wrestler in the game just to list what he does, and 2) In my own personal
opinion, it's really pointless for anyone to make or use a list of all the
moves in a game like Revenge since the way to do it is the same for
everyone (unlike games like War Zone). I just don't see anyone in their
right mind playing Revenge while using a FAQ as reference for every
single move he does.
     You may have a different opinion, so if you absolutely want a list of
every single move in the game, search the 'net for another FAQ, there may
be one out there by the time you're reading this. Maybe you even still have
the time to spend actually listing all the moves yourself. If this is the
case, be my guest.
     Just please, don't e-mail me begging for me to do it, I simply won't.
It was time-consuming enough doing it for War Zone when there really was
a use for it and back when I had more free time. All such e-mails will be
ignored deliberately.

Section 2: Gameplay

2.1 Controls

     L=Pin downed opponent,                  R=Block or Avoid attacks,
       Flip standing dazed opponent,           Counter moves
       Counter moves

Digital Control Pad=Move the wrestler   Analog Control Stick=Taunt
                    around the ring

     B=Attack            C-Left=Flip downed opponent   C-Up=Climb, Tag,
                                                            Grab weapon
     A=Grapple           C-Down=Run                 C-Right=Change

2.2 The Moves

Note: This is NOT just a list of the moves from the manual. This lists
      everything from the manual PLUS a lot of things NOT listed in the
      manual that I or someone contributing to the FAQ has found and
      confirmed to work.

A lot of the moves in Revenge are based on the concept of using a button
long or short, such as a "Long Grapple" or "Short Grapple". A long
grapple or attack (A or B respectively) is the amount of time you hold
the button.  If you just tap it, it's short.  If you hold it completely,
it's long (makes for stronger and more impressive moves, but takes longer
to physically perform, which makes you vulnerable).

Moves like punches and kicks are done using the Attack button (B). Every
wrestler's specific move is different, but are done the same way:
     - Short (B) a few steps from opponent: Far Attack
     - Short (B) at close range: Weak punch or kick
     - Short (B) + Control Pad Left: Near Attack
     - Long (B): Strong Attack
     - Long (B) + Control Pad: Strong leg attack

Moves like body slams, suplexes, and such are done in a Grapple, but you
must first win a Grapple in order to do them. To win a grapple, you must
time your (A) button so that you grab hold of your opponent in a Collar-
Elbow Tie-up before he does. The moves you do also depend on whether it
was a Short or Long Grapple. Once you win a grapple, hit a button or
button with direction to do a move (if you grapple at exactly the same
time and "tie", you'll go into a "Test of Strength").
     - Short (A): Short Grapple
          * (A) or (A) + Left/Right \
          * (A) + Up                 |
          * (A) + Down               |_   Specific moves vary between
          * (B) or (B) + Left/Right  |    every different wrestler
          * (B) + Up                 |
          * (B) + Down              /
          * (C-Down): Low momentum Irish Whip (throw opponent to the
     - Long (A): Long Grapple
          * (A) or (A) + Left/Right \
          * (A) + Up                 |
          * (A) + Down               |_   Specific moves vary between
          * (B) or (B) + Left/Right  |    every different wrestler
          * (B) + Up                 |
          * (B) + Down              /
          * (C-Down): High momentum Irish Whip (throw opponent to the
          * Analog Control Stick in any direction while your spirit
            meter is flashing SPECIAL: Your wrestler's special move
            (in some cases, this is your wrestler's finisher,
            depending on who he is)

Moves such as German Suplexes, Belly-to-Back Suplexes, and Atomic Drops
are done from a Back Grapple.  Just grapple with your opponent from
behind while he's dazed and you'll have him in a Waistlock.
     - Short (A): Short Back Grapple
          * (A)   \_ Specific moves vary between
          * (B)   /  every different wrestler
     - Long (A): Long Back Grapple
          * (A)   \_ Specific moves vary between
          * (B)   /  every different wrestler
          * Analog Control Stick in any direction while your spirit
            meter is flashing SPECIAL: Your wrestler's special move
            (in some cases, this is your wrestler's finisher,
            depending on who he is)

To do moves such as Elbow Drops while the opponent is down or Dropkicks
and Double Axe Handles while the opponent is standing, the way to do it
is the same. Simply hold the direction toward the turnbuckles you want
to climb and hit the Run Button (C-Down). If you do this while holding
any direction on the Analog Control Stick, your wrestler will pose on
the top turnbuckle. Some wrestlers (such as Raven) don't normally have
a top turnbuckle maneuver, so when you do this, he'll just do his "sit
in the corner" pose.  But for the wrestlers who normally don't have a
top turnbuckle move, they will if you're in SPECIAL (ie. Raven does a
missle dropkick if he's on SPECIAL).

Whether you just Irish Whipped your opponent (see Front Grapples) or he
is running toward you at free will, there are moves you can use to
"counter" a run:
     - Opponent Running willingly or from Low Momentum Irish Whip
          * Short (A): Weak momentum attack
          * Long (A): Medium momentum attack 1
          * Short (B): Weak momentum strike
          * Long (B): Strong momentum strike
          * (L Button): Drop to the mat or Leap Frog
     - Opponent Running From High Momentum Irish Whip
          * Short (A): Medium momentum attack 2
          * Long (A): Strong momentum attack
          * Short (B): Weak momentum strike
          * Long (B): Strong momentum strike
          * (L Button): Drop to the mat or Leap Frog
     - Opponent Running willingly or from Low or High Momentum Irish Whip
          * Analog Control Stick in any direction while your spirit
            meter is flashing SPECIAL: Your wrestler's special move
            (in some cases, this is your wrestler's finisher,
            depending on who he is)

Moves such as elbow drops and submission holds are done when your opponent
has been knocked down.
     - (A) at head: Attack or Submission Hold 1
     - (A) at feet: Attack or Submission Hold 2
     - (B): Striking Attack
     - (B) while Running: Running Attack
     - (C-Left): Flip opponent over
     - (R Button): Pull opponent up to his feet
     - (L Button): Go for the pin

Some of the most impressive high flying moves, such as 450 Splashes, Asai
Moonsaults, and Shooting Star Presses are done from special situations.
     - On the Apron, Opponent is in the ring
          * (C-Up) + Control Pad: Enter or leave the ring
          * (C-Down) + Control Pad toward turnbuckles: Climb Corner
          * (B): Striking attack
          * Short (A): Attack (some wrestlers only)
          * Long (A): Long Grapple from the Apron
               o (A)   \_ Specific moves vary between
               o (B)   /  every different wrestler
               o (C-Down): Run opponent into the turnbuckle
          * (R Button): Avoid Attack
     - On the Apron, Opponent is standing outside
          * (C-Down) + (A): Flying Attack (some wrestlers only)
          * (A) + Control Pad: Flying Attack
          * (B): Kick
          * (R Button): Avoid Attack
     - Standing in the ring, Opponent outside
          * (A) + Control Pad toward outside: Slingshot Arial Move
          * (A) while Running toward outside: Flying Attack to the Outside
     - Running in the ring, Opponent outside
          * (C-Up) while running toward ropes: Slide and stand on Apron
          * (C-Down) while running toward ropes: Slide directly to outside
          * (A) while running toward ropes: Flying Attack to the Outside
                                            (some wrestlers only)
          * Analog Control Stick while running toward ropes: Fake a Flying
                                                             Attack to the
                                                             Outside (some
                                                             wrestlers only)
     - Running in the ring, Opponent inside
          * (L Button) while running at opponent: Duck under him
          * (R Button) while running at opponent: Roll to his side
     - Standing, Opponent Hooked on the Turnbuckle
          * Short (A): Short Corner Grapple
               o (A)   \_ Different moves done on the
               o (B)   /  turnbuckle (chops, shoulders, etc.)
          * Long (A): Long Corner Grapple
               o (A)   \_ Different moves done from the
               o (B)   /  top rope (suplexes, hurricanranas, etc.)
               o Analog Control Stick in any direction while your spirit
                 meter is flashing SPECIAL: Corner variation of your
                 wrestler's special move (some wrestlers only; moves like
                 a top rope variation of your wrestler's finisher)
     - In Tag Team, Handicap, or Battle Royal mode
          * (Z Button): Toggle between human and CPU control (Battle Royal)
          * (C-Up): Tag partner into the ring (Tag Team)
          * (A) at the same time as partner: Double Team move
          * Long (A) from Behind: Long Back Grapple
               1. (C-Up): Put opponent on Shoulders
               2. Partner (C-Up) + Control Pad Toward Turnbuckles: Partner
                    climbs the turnbuckles and attacks the opponent on your
     - Standing Outside
          * (C-Up) + Control Pad toward crowd: Grab a Weapon (chances of
                                               getting one depends on your
                                               wrestler's style)
          * (C-Down) + Control Pad Toward Ring: Slide back into the ring
     - Holding a Weapon
          * Short (B): Swing weapon
          * Long (B): Overhead Strike with weapon
          * (B) While running: Strong Running Strike with weapon

Every wrestler has a taunt or pose.
     - Use the Analog Control Stick's Left, Up, and Right while standing
       to do Taunt/Pose #1.
     - Use the Analog Control Stick's Down while standing to do Taunt/
       Pose #2 (This is also the one you do if you use any direction on
       the Analog Control Stick while you're getting up from the ground)
     - When your meter is red and flashing, use the Analog Control Stick
       to do Taunt/Pose #3 and make the meter go into SPECIAL (see above
       lists for usage of special). Once you're already in Special,
       Taunt/Pose #3 replaces #1 until Special expires.
     - Some wrestlers, such as Curt Hennig and Raven, have a 4th pose in
       place of a top rope attack, and some even have one in place of a
       slingshot-to-outside attack (ie. stands on bottom rope while
       reaching over and provoking the opponent on the outside).
     - If you hold any direction on the Analog Control Stick while you
       climb to the top turnbuckle by hitting (C-Down) + the direction
       toward the corner, you'll pose on the top turnbuckle.

     - If you move the Analog Control Stick UP then DOWN, LEFT then
       RIGHT, or RIGHT then LEFT in quick succession (it's a direction
       other than down followed quickly by the opposite direction,
       instead of just a single direction like a normal taunt),
       you'll use your opponent's own Taunt/Pose to provoke him!
       NOTE: If you're using Hollywood Hogan and the opponent you're
       focused on is Macho, do Macho's taunt to hear Hogan's voice
       saying "Yeah" (if you do this with other people, it's done
       silently). Also, if you're using Scott Steiner and the opponent
       you're focused on is Rick Steiner, do Rick's taunt to hear Scott
       yell "Yeah! Yeah!" in place of Rick's barks (if you do this
       with other people, it's done silently). It seems this works with
       anyone that has voice samples when immitating another wrestler
       who has voice samples for his taunt.
     - An easier way to start a Back Grapple is to start a Front Grapple
       as normal, either long or short, and hit the (L Button). Your
       wrestler will then spin the Collar-Elbow Tieup (Front Grapple)
       into a Waistlock (Back Grapple).
     - Long Grapple, (A) + (B) when your Spirit Meter is flashing
       SPECIAL and you'll do your opponent's own finisher on him!
     - Some wrestlers have a SPECIAL move that can be done while his
       opponent is hooked on the corner, such as a Diamond Cutter from
       the top turnbuckle. In order to do this, whip your opponent into
       the corner while your spirit meter is flashing SPECIAL, then walk
       up to him, while he's still hooked on the corner, and do a Long
       Grapple along with any single direction on the Analog Control
     - In the Nitro arena setup, Irish Whip him into the opening on the
       entrance (Grapple and (C-Down) with your back facing the entrance)
       and you'll send him running back stage. He'll come running back
       out in a moment, sometimes holding a weapon! (This has been tested,
       Sonny Onoo came running back out with a stop sign and Hogan ran
       back out with a chair, it seems to happen at random)
     - When your opponent swings a weapon at you, try to hit the (Top L)
       and (Top R) Buttons simultaneously at EXACTLY the same time he
       swings it. This takes precise timing and doesn't always work so
       it's mostly based on luck.

Section 3: The Roster

* = Hidden Character, see Section 4
Note: The person who accompanies a wrestler to the ring only applies to
      1-on-1 Matches. They won't be present in Tag, Battle Royal, or
      Handicap matches.

nWo (White)
Hollywood Hogan (Accompanied to the ring by Eric Bischoff)
Brian Adams (Accompanied to the ring by Vincent)
Scott Hall (Accompanied to the ring by Dusty Rhodes)
Scott Norton
Buff Bagwell
Eric Bischoff (Accompanied to the ring by Elizabeth)
Scott Steiner (Accompanied to the ring by Vincent)
*Curt Hennig (Accompanied to the ring by Rick Rude)

nWo (Red)
Kevin Nash
Lex Luger
Macho Man Randy Savage (Accompanied to the ring by Elizabeth)

Raven's Flock
Sick Boy

*Roddy Piper
Diamond Dallas Page (Accompanied to the ring by Kimberly)
Bret Hart
Chris Benoit
Rick Steiner
Fit Finley
Booker T

Disco Inferno
Jim Neidhart
British Bulldog
*Meng (Accompanied to the ring by Jimmy Hart)
Van Hammer
Kanyon (1st and 3rd costume) / Mortis (2nd and 4th costume)

Yugi Nagata (Accompanied to the ring by Sonny Onoo)
Larry Zbysko
*Barbarian (Accompanied to the ring by Jimmy Hart)
La Parka
Stevie Ray

Chris Jericho
Eddy Guerrero
Rey Mysterio Jr.
Dean Malenko
Juventud Guerrera
Ultimo Dragon
Chavo Guerrero Jr.
Alex Wright

AKI Man / THQ Man (Partially based on Mitsuharu Misawa)
Shogun (Real name: Toshiaki Kawada)
Executioner (Real name: Kenta Kobashi)
Dr. Frank (Jumbo Tsuratu)
Jekel (Real name: Dr. Death Steve Williams)
Maya Inca Boy (Real name: Akira Taoe)

Hawk Hana (Real name: Genichiro Tenryu)
Kim Chee (Real name: Koji Kitao)
Dake Ken (Real name: Atsushi Onita)
Brickowski (Real name: Mil Mascaras)
Ming Chee (Real name: Tarzan Goto)
Han Zo Mon (Real name: Hayabusa)

Note: The members of EWF and DAW are indeed real wrestlers from Japan,
      but Asmik has made their appearances so far from their real life
      counterparts that there's no way in hell you can make them
      actually look right using the Costume Edit considering how shallow
      that mode is.  I had done some comparisons with the DAW wrestler's
      moves, taunts, finishers, heights, and weights, and have found who
      they really were.  The EWF real names are from

Section 4: Secrets of Revenge

1. Unlock Curt Hennig and the World Heavyweight Championship Mode
     Win all 9 matches of the US Heavyweight Championship mode.

2. Unlock Roddy Piper
     Win all 9 matches of the World Heavyweight Championship mode.

3. Unlock Kidman and the TV Title Mode
     Win all 9 matches of the Cruiserweight Championship mode.

4. Unlock Kanyon / Mortis
     Win all 9 matches of the TV Title mode.

5. Unlock Meng and Barbarian
     Win all 9 matches of the Tag Team Championship mode.

6. Trick to Play as Managers/Valets
     Start a 1-on-1 game involving wrestlers with a manager/valet.  Hit
     the Z button on Controller 3 and 4 during the match to take control
     of them.

7. Sting Entrance from the Rafters
     See Sting come down from the rafters in a 40-man Battle Royal with
     Preset Order (don't choose him as one of the first four wrestlers
     or you won't see it).

8. nWo Defaced Heavyweight Belt
     If you win the WCW World Heavyweight Championship with any member of
     nWo Hollywood (white), the belt will be shown with "NWO" spray
     painted on it in black.

Note on Game Shark Code to Reveal Other "Hiddens"
 Apparently, there are incomplete wrestlers, managers, and valets that were
 left in the game but were never ready to be made accessible, can be made
 playable through the use of Game Shark codes. For those of you who may not
 know, the Game Shark "hacks" the game and enables you to access items
 and/or do things that in most cases the developers didn't mean for players
 to be able to access in such a way or at all (either for technical or
 legal reasons, in this case because these characters weren't finished).
 A Game Shark code that allows you to access all the managers, valets, and
 hidden wrestlers, including the incomplete ones, has been circulating the
     890F9D36 0240
     890F9D60 42B4
     8107E8B2 ????
 Replace the four ???? with one of the following digits to unlock the
 corresponding manager/valet/incomplete-wrestler:
     0007 Roddy Piper  \
     0105 Meng          |
     0106 Barbarian     |_ These six are complete and can be unlocked
     0207 Curt Hennig   |  normally using the methods in this section
     0404 Kanyon        |
     0503 Kidman       /

     0403 Wrath (He has moves and his 2 finishers but he wears Sting's
     0801 Eric Bischoff (This is the one that accompanies Hogan to the
                 ring, not the normally selectable one.  This one has
                 no moves)
     0802 Sonny Onoo (Not intended to be controlled by a player)
     0803 Jimmy Hart (Not intended to be controlled by a player)
     0804 Rick Rude (Not intended to be controlled by a player, has
                 punches and kicks only, no Grapple)
     0805 Dusty Rhodes (Not intended to be controlled by a player)
     0806 Ted DiBiase (Incomplete, has his name spelled "Ted Debiase"
                 and looks like Vincent)
     0807 James Vandenberg (Incomplete, looks like Vincent)
     0808 Vincent (Not intended to be controlled by a player)
     0901 Miss Elizabeth (Not intended to be controlled by a player)
     0902 Kimberly (Not intended to be controlled by a player)
     0903 Jackreen (Incomplete, looks like an altered Sting)
     0904 Sister Sherri (Incomplete)
     0905 Woman (Incomplete, looks like Meng)

     It's very unlikely these can be unlocked in any way without a Game
Shark (ie. in any way actually intended). In order to avoid frequent
crashes when using these codes, do the following: After entering the
codes and setting up a match, do nothing at the beginning of the match,
the manager/valet should be standing outside the ring. Hit (C-Right) to
change your focus then press the Game Shark button. Your manager/valet
should now be in the ring and under your control, but they don't have
many moves and can't grapple. The incomplete wrestlers who don't have a
unique taunt/pose of their own will just do someone else's.
     Also, according to Mac, if you enter the code 8107F07C FFFF, it will
not only allow you to play as Wrath, but also make him an unlocked hidden
character as if you got him the way you got the six completed hiddens.
It saves it so you can choose him on the select screen in the future
without using the Game Shark again. This would lead one to believe that
Wrath was definitely intended to be a hidden character that you could
play as normally once you find him if they had actually finished him.

Section 5: Credits

Written By Frank Chan (aka. The IceMaster) ......

Thanks to:
THQ ...............................................
AKI Corporation .................................
MrFloppy66 .........................................
Mac ....................................................
Digital Chaos .................................
Brian Teyssier ......................................
Dan/Crippler19 ..................................
orlando forest ....................................
Nate Reilly ..............................
Nightwolf ...................................

                    Copyright (c)1998 The IceMaster

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