-------------------------------------------------------------------------------- ZSNES ZST Save State Hacking Guide for "Breath of Fire 2" Also Contains Item List and Equipment Catalog Written & Researched by Ragnarosen (ragnarosen@aol.com) "Breath of Fire" and all related indicia are registered trademarks of Capcom. "Super Nintendo Entertainment System" and "SNES" are registered trademarks of Nintendo. "ZSNES" is a registered trademark of CSoft, and is programmed by ZSKnight, _Demo_, and Pharos. -------------------------------------------------------------------------------- Magic List & Magic Hacking Offsets added 10-30-99, in FAQ Update #2 -------------------------------------------------------------------------------- To alter the statistics of your characters through hacking into your Save State (*.ZST, *.ZS1 - *.ZS9) files, you'll need to get a hex editor. Try "Hex Workshop" from http://www.bpsoft.com or "UltraEdit" from http://www.ultraedit.com and open the BOF2 *.ZST files you wish to work with. -------------------------------------------------------------------------------- Those new to hex and hex editors can read the following: - Typical hex editors display a file with "offsets" on the left of the screen, "hex values" in the middle, and the "printed garbage" on the right of the screen. - Offsets are the addresses. It may appear like this: 00000000 - Hex values are the values. They may appear like this: E6 03 20 20 FF - The printed garbage is there only so humans can look at it. It's not very pretty; it won't help you in most cases; don't worry about it. - This guide will represent the offsets in this format: #B9 - The last number (0-9, A-F) in an offset is the COLUMN you need to go to. So for the offset of #B9, go to the line "000000B0" and the 9th column to the right. -------------------------------------------------------------------------------- - For the different offsets, here's a Quick List of the most commonly used values: HEX VALUE DECIMAL VALUE USES ----------------------------------------------------------------------- "63" for "99" used for levels "FF" for "255" used for statistics "FF 01" for "511" used for statistics "E7 03" for "999" used for HP/MP, Max HP, Max MP "7F 96 98" for "9,999,999" used for money or experience "FF FF FF" for "16,777,215" used for Bank money -------------------------------------------------------------------------------- NOTE: For the two- or three-column HEX VALUES ("E7 03"), the numbers must be entered "backward" as shown above to work properly. - When saving large numbers to computer language, the order of the hex values are reversed. If you open Windows Calculator and enter "999" in decimal form and convert it to hexedicimal form, it will show "3E7" (note that Calculator will remove any leading zeros). To use this multi-column hex value, add any necessary leading zeros (in this case, in front of the "3") to make even pairs ("03 E7"). Put the number pairs in reverse order ("E7 03") in the BOF2 *.ZST files. - THIS DOES NOT MEAN TO REVERSE THE VALUES! "03 E7" must be entered as "E7 03", not "30 7E"! For the basic rule of thumb, number pairs are entered like this: #2 #1 (or #3 #2 #1 for very large numbers) -------------------------------------------------------------------------------- Non-Character Offsets: MONEY: 5C5F, 5C5E, 5C5D ITEMS: 5C73-5CD2 BANK: 5DE2, 5DE1, 5DE0, 5DDF -------------------------------------------------------------------------------- Character 1 Offsets: Name: 5DF3-5DF6 Level: 5DFA Current HP: 5DFC, 5DFB Maximum HP: 5DFE, 5DFD Current AP: 5E00, 5DFF Maximum AP: 5E02, 5E01 Strength: 5E04 Vitality: 5E05 Agility: 5E07, 5E06 Condition: 5E08 Wisdom: 5E1B Luck: 5E1C Experience: 5E23, 5E22, 5E21 Character 2 Offsets: Name: 5E33-5E36 Level: 5E3A Current HP: 5E3C, 5E3B Maximum HP: 5E3E, 5E3D Current AP: 5E40, 5E3F Maximum AP: 5E42, 5E41 Strength: 5E44 Vitality: 5E45 Agility: 5E47, 5E46 Condition: 5E48 Wisdom: 5E5B Luck: 5E5C Experience: 5E63, 5E62, 5E61 Character 3 Offsets: Name: 5E73-5E76 Level: 5E7A Current HP: 5E7C, 5E7B Maximum HP: 5E7E, 5E7D Current AP: 5E80, 5E7F Maximum AP: 5E82, 5E81 Strength: 5E84 Vitality: 5E85 Agility: 5E87, 5E86 Condition: 5E88 Wisdom: 5E9B Luck: 5E9C Experience: 5EA3, 5EA2, 5EA1 Character 4 Offsets: Name: 5EB3-5EB6 Level: 5EBA Current HP: 5EBC, 5EBB Maximum HP: 5EBE, 5EBD Current AP: 5EC0, 5EBF Maximum AP: 5EC2, 5EC1 Strength: 5EC4 Vitality: 5EC5 Agility: 5EC7, 5EC6 Condition: 5EC8 Wisdom: 5EDB Luck: 5EDC Experience: 5EE3, 5EE2, 5EE1 Character 5 Offsets: Name: 5EF3-5EF6 Level: 5EFA Current HP: 5EFC, 5EFB Maximum HP: 5EFE, 5EFD Current AP: 5F00, 5EFF Maximum AP: 5F02, 5F01 Strength: 5F04 Vitality: 5FO5 Agility: 5F07, 5F06 Condition: 5F08 Wisdom: 5F1B Luck: 5F1C Experience: 5F23, 5F22, 5F21 Character 6 Offsets: Name: 5F33-5F36 Level: 5F3A Current HP: 5F3C, 5F3B Maximum HP: 5F3E, 5F3D Current AP: 5F40, 5F3F Maximum AP: 5F42, 5F41 Strength: 5F44 Vitality: 5F45 Agility: 5F47, 5F46 Condition: 5F48 Wisdom: 5F5B Luck: 5F5C Experience: 5F63, 5F62, 5F61 Character 7 Offsets: Name: 5F73-5F76 Level: 5F7A Current HP: 5F7C, 5F7B Maximum HP: 5F7E, 5F7D Current AP: 5F80, 5F7F Maximum AP: 5F82, 5F81 Strength: 5F84 Vitality: 5F85 Agility: 5F87, 5F86 Condition: 5F88 Wisdom: 5F9B Luck: 5F9C Experience: 5FA3, 5FA2, 5FA1 Character 8 Offsets: Name: 5FB3-5FB6 Level: 5FBA Current HP: 5FBC, 5FBB Maximum HP: 5FBE, 5FBD Current AP: 5FC0, 5FBF Maximum AP: 5FC2, 5FC1 Strength: 5FC4 Vitality: 5FC5 Agility: 5FC7, 5FC6 Condition: 5FC8 Wisdom: 5FDB Luck: 5FDC Experience: 5FE3, 5FE2, 5FE1 Character 9 Offsets: Name: 5FF3-5FF6 Level: 5FFA Current HP: 5FFC, 5FFB Maximum HP: 5FFE, 5FFD Current AP: 6000, 5FFF Maximum AP: 6002, 6001 Strength: 6004 Vitality: 60O5 Agility: 6007, 6006 Condition: 6008 Wisdom: 601B Luck: 601C Experience: 6023, 6022, 6021 -------------------------------------------------------------------------------- Character Magic Spell Offsets (added in FAQ Update #2, 10-30-99): Each character can hold as many as 32 spells Hero: 6033-6052 Bow: 6053-6072 Rand: 6073-6092 Katt: 6093-60B2 Nina: 60B3-60D2 Jean: 60D3-60F2 Sten: 60F3-6112 Spar: 6113-6132 Bleu: 6133-6152 -------------------------------------------------------------------------------- Magic Identifier Digits (NOTE: All previously unavailable spells, which are the ones with des- criptions, cost 0 AP and have the caption "Use this during the fight." unless otherwise indicated) (NOTE: Spells with the () symbol means that Ragnarosen has not figured out their effects, so e-mail him if you find them out and you WILL be credited in a future update to this FAQ) (NOTE: The only new spell that's worth getting is GrndBeef (#45), although some of the new spells would reeeeally be useful if they worked on the right targets, if you know what I mean) 01: Cure 3 02: S.Boom 03: Cure 1 04: CurePsn 05: Typhoon 06: Drain 07: Fireball 08: Woodstep (Same as Spar's "Tree Attack" skill, but only causes damage in jungle-type battlefields) 09: ShortAP (It says it takes all your AP but when you use it, a display message says "TooWeak" and does nothing, you end up losing no AP) 0A: Spark 0B: Cure 4 0C: Cure X 0D: Heal 0E: Renew 0F: Renew X 10: Dispell (Same as Deathevn's "Disappear!" skill, it nullifies both sides' auxilliary defensive magic) 11: Katomana (It allows you to choose one allied target, and then it causes 0 damage) 12: Def-UpX 13: Def-Up 14: Ag-Up 15: Atk-Up 16: Shield 17: Idle 18: Hush 19: Def-Down 1A: Ag-Down 1B: Pwr-Down 1C: Sap 1D: Smoke 1E: Warp 1F: Exit 20: TimeWarp 21: Boombada 22: Flame 23: Cold 24: Freeze 25: Hail 26: Thunder 27: Bolt X 28: Tornado 29: Bomb 2A: Missile 2B: 8.0 2C: RotBrth (Causes "Zombie" on all ALLIES, no initial damage; since it targets your allies, don't use it) 2D: Angel 2E: Death 2F: Cure 2 30: FirPuppy 31: IcePuppy 32: T.Puppy 33: FireDrgn 34: IceDrgn 35: T.Drgn 36: G.Drgn (AP MAX, same visual effect as "G.Drgn" spell used by the Hero, but freezes the game) 37: G.Drgn 38: Zombie (Normal-damage physical attack, sometimes causes the "Zombie" condition. You'll know if it does by the text message that reads "Decompos.") 39: Flrmagic (Same as Spar's "The Flower Bloomed!" skill, but only causes the "Idle" condition on all enemies in open field-type battlefields) 3A: Ctcsbomb (Same as Spar's "Cactus" skill, but only causes damage in desert-type battlefields) 3B: Petrify () 3C: Psn.Atck (Normal-damage physical attack, sometimes causes the "Poison" condition. You'll know if it does by the text message that reads "Poisoned.") 3D: Psn.Brth (Causes "Poison" on all ALLIES, no initial damage; since it targets your allies, don't use it) 3E: Mindblst () 3F: SwtBrth (Causes "Sleep" on all ALLIES, no initial damage; since it targets your allies, don't use it) 40: Curse (Causes "Curse" on one enemy, no initial damage) 41: FireBrth (Nothing happens) 42: ColdBrth (Nothing happens) 43: Chopchop (1/3-damage physical attack on one enemy) 44: Dice (1/2-damage physical attack on one enemy) 45: GrndBeef (Normal-damage physical attack on all enemies, a very good choice for no AP, sort of like "Slash-All" skill from FF7) 46: Horror (Causes "Sleep" on all ALLIES, no initial damage; since it targets your allies, don't use it) 47: Psn.Chop (Causes "Poison" on all ALLIES, no initial damage; since it targets your allies, don't use it) 48: Spore () 49: Spore () 4A: Herb (One ally recovers 40 HP, same effect as the item, without using the item) 4B: Recover () 4C: IdiotLzr (All allies forget the last few spells on their list, same as Aruhamel's "There, forget your magic!" skill; since it targets your allies, don't use it) 4D: Hunt () 4E: Whodini (Same as Spar's "Green Energy" skill, but only recovers 32 HP for all allies in open field-type battlefields) 4F: Anfini ("All of (Hero)'s strength," the same skill used by the Hero when fighting Deathevn, and when used in a non-Deathevn battle, has a 100% chance of escaping from the battle) 50: BoneLzr (Nothing happens) 51: Anfini ("I can not use it") 52: Absorb (Same as Deathevn's "Be God's Power!" skill, but instead of absorbing the ENEMY's HP and AP and giving it to the allies, it absorbs the ALLIES' HP and AP and gives it to the enemy, so don't use it) 53: Anfini (Nothing happens) -------------------------------------------------------------------------------- Item List: You can hold up to 48 items. The numbers on the list (00, 01, 02... FF) determine the type of the item, but the following numbers determine how the item is USED: 01: As Item (Items with "(Holds 9)" after their names can also have 02 through 09) or Accessory 11: As Weapon 21: As Armor, Shield, or Helmet The items are clearly marked as "Item," "Accessory," "Weapon," "Armor," "Shield," or "Helmet." For example, if you want a FastShoe (an accessory) and then a SokletAR (a helmet), then input this code at Offset #5C73: "4001 B821" The "40" represents the FastShoe, the "01" represents its use as an accessory, the "B8" represents the SokletAR, and the "21" represents its use as a helmet. If you don't understand, e-mail me or contact me through ICQ. 01: Herb (Holds 9) ITEM: Restores 40 HP to one character 02: HelpBL (Holds 9) ITEM: Restores 100 HP to one character 03: Extract ITEM: Restores maximum HP to one character 04: Van.Ext ITEM: Restores 120 HP to all characters 05: LifePl (Holds 9) ITEM: Restores life to one character with full HP 06: MoonDrop ITEM: Restores maximum HP/status to all characters 07: Antdt (Holds 9) ITEM: Cures Poison status 08: WFruit (Holds 9) ITEM: Restores 20 AP to one character, lose 20 HP 09: Vtmn (Holds 9) ITEM: Cures Curse status 0A: TearDr (Holds 9) ITEM: Cures Zombie status 0B: CureAl (Holds 9) ITEM: Cures all negative status 0C: WiseBL (Holds 9) ITEM: Restores 100 AP to one character 0D: Stamina ITEM: Increases one character's Vitality by 1 0E: LuckCndy ITEM: Increases one character's Luck by 1 0F: PwrFood ITEM: Increases one character's Strength by 1 10: Dinker ITEM: Increases one character's Agility by 1 11: MisoSoup ITEM: Increases one character's Wisdom by 1 12: GutsBL ITEM: Increases one character's Guts by 1 13: Cond.Up ITEM: Increases one character's Condition by 1 degree 14: F.Spice ITEM: Casts "Flame" when used in battle 15: ShaveIce ITEM: Casts "Freeze" when used in battle 16: Frizbee ITEM: Casts "S.Boom" when used in battle 17: Medicate ITEM: Casts "Atk-Up" when used in battle 18: Gold ACCESSORY: Bait for Maniro Can be used by: The Hero 19: Smoke (Holds 9) ITEM: Decreases battle encounter rate 1A: DivideBL ITEM: Counteracts character Shamanization 1B: TreePole ACCESSORY: Fishing pole, found in the Gate Church Can be used by: The Hero 1C: StickRod ACCESSORY: Better fishing pole, sold in HomeTown Can be used by: The Hero 1D: DluxPole ACCESSORY: Even better fishing pole, found in SimaFort Can be used by: The Hero 1E: CharmRod ACCESSORY: Best fishing pole, found in an Inn near Evrai Can be used by: The Hero 1F: Worm (Holds 9) ACCESSORY: Bait for small fish Can be used by: The Hero 20: Shrimp (Holds 9) ACCESSORY: Bait for large fish, sinks slowly Can be used by: The Hero 21: Urchin (Holds 9) ACCESSORY: Bait for medium-sized fish, sinks quickly Can be used by: The Hero 22: G8Bait (Holds 9) ACCESSORY: Bait for all types of fish Can be used by: The Hero 23: Srdine (Holds 9) ITEM: Restores 40 HP to one character 24: Mckrl (Holds 9) ITEM: Does nothing 25: Bait (Holds 9) ITEM: Reduces HP to 1 (don't use this!) 26: Tuna (Holds 9) ITEM: Cures Poison status 27: Minnow (Holds 9) ITEM: Restores 20 AP to one character, lose 20 HP 28: Unagi (Holds 9) ITEM: Restores 100 HP to one character 29: Snper (Holds 9) ITEM: Cures all negative status 2A: PileWm (Holds 9) ITEM: Restores maximum HP to one character 2B: Chkn (Holds 9) ITEM: Restores 100 AP to one character 2C: Meat (Holds 9) ITEM: Restores 100 HP to one character 2D: Tendon (Holds 9) ITEM: Restores 20 AP to one character, lose 20 HP 2E: Beef (Holds 9) ITEM: Restores 40 HP to one character 2F: Liver (Holds 9) ITEM: Cures Poison status 30: Roast (Holds 9) ITEM: Restores maximum HP to one character 31: Egg (Holds 9) ITEM: Restores life to one character with full HP 32: SprRib (Holds 9) ITEM: Restores maximum HP to one character 33: Charcoal ITEM: Does nothing 34: DeadSoup ITEM: Casts "Death" when used in battle 35: P.Pourri ITEM: Casts a random attack magic when used in battle 36: Biscuit ITEM: Casts "CureX" and "Def-UpX" when used in battle 37: Octopus ITEM: Casts "Atk-Up" when used in battle 38: PanPizza ITEM: Casts "Pwr-Down" when used in battle 39: GoldBar ITEM: Sell for 12000 zenny, no other use 3A: FireRock ITEM: Casts "Fireball" when used in battle 3B: KmikzeBL ITEM: Casts "Typhoon" when used in battle 3C: Shaker ITEM: Casts "8.0" when used in battle 3D: IceChunk ITEM: Casts "Hail" when used in battle 3E: Tolen (Holds 9) ITEM: Used in the Othello game 3F: HeroBT ACCESSORY: Increases Strength by 10 Can be used by: Everybody 40: FastShoe ACCESSORY: Increases Agility by 10, also increases rate of "Lead-Off Attacks" Can be used by: Everybody 41: DmndBR ACCESSORY: Decreases success rate of "Death" aimed at wearer Can be used by: Everybody 42: SkullBR ACCESSORY: Increases success rate of "Death" aimed at enemy Can be used by: Everybody 43: WiseHoop ACCESSORY: Increases Wisdom by 10 Can be used by: Everybody 44: Collar ACCESSORY: Increases battle encounter rate Can be used by: Bow, Katt 45: HolySF ACCESSORY: Decreases battle encounter rate Can be used by: Everybody 46: WindBR ACCESSORY: Increases Agility by 10 Can be used by: Everybody 47: LoveBR ACCESSORY: Restores 1 HP with every step taken on the field Can be used by: Everybody 48: GutsBT ACCESSORY: Increases Guts by (unknown) Can be used by: Everybody 49: KramerBR ACCESSORY: Prevents "Zombie" status Can be used by: Everybody 4A: D.Earing ACCESSORY: Prevents "Sleep" status Can be used by: Everybody 4B: LifeBR ACCESSORY: Restores 1 HP with every step taken on the field, also decreases success rate of "Death" aimed at wearer Can be used by: Everybody 4C: IronBR ACCESSORY: Increases Defense by 10 Can be used by: Everybody 4D: Charm ACCESSORY: Prevents "Curse" status Can be used by: Everybody 4E: ShinyBR ACCESSORY: Prevents almost all negative status Can be used by: Everybody 50: DreamBR ACCESSORY: Decreases success rate of "Death" aimed at wearer Can be used by: Everybody 53: 1 Z <Dummy Item> 54: 100 Z <Dummy Item> 55: 1000 Z <Dummy Item> 56: 10000 Z <Dummy Item> 57: OwlFruit ITEM: Use to attract the elusive monster, Uparupa 58: Cake ITEM: Made of cooked whalemeat, also known as "Kujira Manju" 5B: Mirror ITEM: Necessary for the event where you have to go inside the Queen of Tunlan's body 5C: BoyDR WEAPON: Attack +3 Can be used by: Sten, The Hero 5D: ShortBW WEAPON: Attack +3 Can be used by: Bow 5E: BronzeSD WEAPON: Attack +8 Can be used by: The Hero 5F: FalseBW WEAPON: Attack +6 Can be used by: Bow 60: TreeST WEAPON: Attack +4 Can be used by: Katt 61: HexadST WEAPON: Attack +8 Can be used by: Katt 62: RevetKN WEAPON: Attack +10 Can be used by: Rand 63: IvyWP WEAPON: Attack +30 Can be used by: Spar 64: SilverDR WEAPON: Attack +14, Holy Damage Can be used by: Sten, The Hero 65: MagicRG WEAPON: Attack +17 Can be used by: Nina, Bleu 66: KingSD WEAPON: Attack +28, Ice Damage Can be used by: The Hero 67: LongRP WEAPON: Attack +26 Can be used by: Jean, The Hero 68: LongSD WEAPON: Attack +16 Can be used by: The Hero 69: BusterSD WEAPON: Attack +50 Can be used by: The Hero 6A: CrossBW WEAPON: Attack +22 Can be used by: Bow 6B: TwinBW WEAPON: Attack +30, Attacks Twice Can be used by: Bow 6C: BronzeST WEAPON: Attack +25 Can be used by: Katt 6D: QuartrST WEAPON: Attack +33 Can be used by: Katt 6E: IronKN WEAPON: Attack +18 Can be used by: Rand 6F: BurnKN WEAPON: Attack +18, Fire Damage Can be used by: Rand 70: WizardRG WEAPON: Attack +26 Can be used by: Nina, Bleu 71: FireRG WEAPON: Attack +35, Fire Damage Can be used by: Nina, Bleu 72: WoodenDR WEAPON: Attack +10 Can be used by: Sten 73: MothDR WEAPON: Attack +32 Can be used by: Sten, The Hero 74: NinjaDR WEAPON: Attack +42, Luck +5 Can be used by: Sten 75: ShortRP WEAPON: Attack +16 Can be used by: Jean 76: StockRP WEAPON: Attack +38 Can be used by: Jean 77: FlameSD WEAPON: Attack +37, Fire Damage, Casts "Flame" Can be used by: The Hero 78: StarrSD WEAPON: Attack +68 Can be used by: The Hero 79: DamageSD WEAPON: Attack +92 Can be used by: The Hero 7A: BreakSD WEAPON: Attack +91 Can be used by: The Hero 7B: DragonSD WEAPON: Attack +125, Fire Damage Can be used by: The Hero 7C: KingOfDR WEAPON: Attack +66, Defense +3, casts "Def-Up" Can be used by: Sten, The Hero 7D: GoblinSD WEAPON: Attack +78 Can be used by: The Hero 7E: EmpireSD WEAPON: Attack +160, Lightning Damage, Casts "S.Boom" Can be used by: The Hero 7F: ElmoreSD WEAPON: Attack +52, Holy Damage, all stats but Strength +2 Can be used by: The Hero, Jean 80: FireBW WEAPON: Attack +42, Fire Damage Can be used by: Bow 81: AutoBW WEAPON: Attack +38, Attacks All Enemies Can be used by: Bow 82: IceBW WEAPON: Attack +70, Ice Damage Can be used by: Bow 83: BusterBW WEAPON: Attack +86, Casts "Bomb" Can be used by: Bow 84: DeathBW WEAPON: Attack +90 Can be used by: Bow 85: WonderRP WEAPON: Attack +32, Holy Damage Can be used by: Jean 86: SnakeST WEAPON: Attack +75 Can be used by: Katt 87: HeatST WEAPON: Attack +43, Fire Damage Can be used by: Katt 88: BirchST WEAPON: Attack +58, Ice Damage Can be used by: Katt 89: ThndrST WEAPON: Attack +62, Lightning Damage, Casts "S.Boom" Can be used by: Katt 8A: RiotST WEAPON: Attack +90 Can be used by: Katt 8B: MeowST WEAPON: Attack +135 Can be used by: Katt 8C: CloakKN WEAPON: Attack +25 Can be used by: Rand 8D: BlastKN WEAPON: Attack +32, Casts "Bomb" Can be used by: Rand 8E: KaiserKN WEAPON: Attack +56 Can be used by: Rand 8F: FinalKN WEAPON: Attack +48, Raises chance of "Toasted" Can be used by: Rand 90: HushRG WEAPON: Attack +43, Casts "Hush" Can be used by: Nina, Bleu 91: StormRG WEAPON: Attack +68, Lightning Damage, Casts "Thunder" Can be used by: Nina, Bleu 92: AmberRG WEAPON: Attack +74 Can be used by: Nina, Bleu 93: ImortlRG WEAPON: Attack +83, Wisdom +5, Casts "Renew" Can be used by: Nina, Bleu 94: GradeDR WEAPON: Attack +68 Can be used by: Sten, The Hero 95: NorthDR WEAPON: Attack +63, Ice Damage Can be used by: Sten 96: ChuckDR WEAPON: Attack +66 Can be used by: Sten 97: BananaDR WEAPON: Attack +70, Fire Damage Can be used by: Sten 98: ShadowDR WEAPON: Attack +86, Casts "Idle" Can be used by: Sten 99: DemonDR WEAPON: Attack +110 Can be used by: Sten 9A: PierceRP WEAPON: Attack +50 Can be used by: Jean 9B: ThndrRP WEAPON: Attack +65, Lightning Damage Can be used by: Jean 9C: EmblemRP WEAPON: Attack +79 Can be used by: Jean 9D: ThornWP WEAPON: Attack +41 Can be used by: Spar 9E: WacWP WEAPON: Attack +10 Can be used by: Spar 9F: DoubleWP WEAPON: Attack +61 Can be used by: Spar A0: NatureWP WEAPON: Attack +76 Can be used by: Spar A1: 9-TailWP WEAPON: Attack +81 Can be used by: Spar A2: NoTwinRP WEAPON: Attack +122, Holy Damage, all stats but Strength +5, Casts "Angel" Can be used by: Jean A3: BrassST WEAPON: Attack +56, Casts "Cure1" Can be used by: Katt A4: CrsntSD WEAPON: Attack +84 Can be used by: The Hero, Jean A5: HolyRP WEAPON: Attack +95, Holy Damage Can be used by: Jean A6: TigerSD WEAPON: Attack +63, Defense +5, Casts "Cure2" Can be used by: The Hero A7: SilcerDR WEAPON: Attack +90 Can be used by: Sten A8: SoleSD WEAPON: Attack +28, Holy Damage, Wisdom +20, Raises chance of "Toasted" Can be used by: The Hero, Jean A9: HandKN WEAPON: Attack +5 Can be used by: Rand AA: FalseRG WEAPON: Attack +5 Can be used by: Nina, Bleu AB: WorthRG WEAPON: Attack +52, Casts "Death" Can be used by: Nina, Bleu AC: BrassSD WEAPON: Attack +72 Can be used by: The Hero AD: GlassDR WEAPON: Attack +76, Raises chance of "Toasted" Can be used by: The Hero, Katt AE: LopOffWP WEAPON: Attack +10, Raises chance of "Toasted" Can be used by: Spar AF: Fork WEAPON: Attack +1 Can be used by: Everybody B3: Bum'sCL ARMOR: Defense +2, Weight 2 Can be used by: Everybody B4: HolyRB ARMOR: Defense +8, Weight 4, Holy Resist Can be used by: Everybody except Rand B5: LeotrdCL ARMOR: Defense +6, Weight 3 Can be used by: Katt, Nina, Bleu B6: SuedeAR ARMOR: Defense +6, Weight 5 Can be used by: The Hero, Bow, Rand, Sten, Jean B7: RangerCL ARMOR: Defense +8, Weight 2 Can be used by: The Hero, Bow, Sten B8: SokletAR HELMET: Defense +16, Wisdom +5 Can be used by: Everybody except Rand B9: MystryHT HELMET: Defense +20 Can be used by: The Hero, Bow, Katt, Sten, Jean BA: SaladBwl HELMET: Defense +2 Can be used by: Everybody BB: RistBand SHIELD: Defense +1 Can be used by: Everybody except Spar BC: SteelAR SHIELD: Defense +3 Can be used by: Everybody BD: SilkGL SHIELD: Defense +7 Can be used by: Katt, Nina, Spar, Bleu BE: BronzeSH SHIELD: Defense +6 Can be used by: The Hero, Sten, Jean BF: IronSH SHIELD: Defense +10 Can be used by: The Hero, Rand, Sten, Jean C0: Shorts ARMOR: Defense +2, Weight 1 Can be used by: The Hero, Katt C1: Backlaw SHIELD: Defense +8 Can be used by: Everybody C2: CharmSH SHIELD: Defense +14 Can be used by: The Hero, Rand, Sten, Jean C3: GuardSH SHIELD: Defense +26 Can be used by: Everybody C4: BronzeHT HELMET: Defense +5 Can be used by: The Hero, Bow, Rand, Sten, Jean C5: GlassRG HELMET: Defense +4 Can be used by: Everybody except Rand C6: KnightHT HELMET: Defense +8 Can be used by: The Hero, Sten, Jean C7: CrmsnRB HELMET: Defense +10 Can be used by: Everybody except Rand C8: RoyalHT HELMET: Defense +12, Holy Resist Can be used by: Nina, Jean, Bleu C9: NationHT HELMET: Defense +15, Fire Resist Can be used by: The Hero, Bow, Sten, Jean CA: MoonMask HELMET: Defense +18, Fire/Ice Resist Can be used by: Sten CB: ChainML ARMOR: Defense +12, Weight 6 Can be used by: The Hero, Bow, Katt, Sten, Jean CC: IronAR ARMOR: Defense +22, Weight 9 Can be used by: The Hero, Sten, Jean CD: WiseRB ARMOR: Defense +18, Weight 4, Lightning Resist Can be used by: Nina, Spar, Bleu CE: IronML ARMOR: Defense +20, Weight 6 Can be used by: The Hero, Bow, Katt, Sten, Jean CF: QuickCL ARMOR: Defense +27, Weight 0 Can be used by: Bow, Sten D0: BreathAR ARMOR: Defense +25, Weight 3, Holy Resist Can be used by: Everybody except Rand D1: OceanRB ARMOR: Defense +27, Weight 4, Ice Resist, Wisdom +3 Can be used by: Nina, Spar, Bleu D2: SilverAR ARMOR: Defense +40, Weight 12 Can be used by: The Hero, Bow, Sten, Jean D3: FrozenAR ARMOR: Defense +43, Weight 15, Ice Resist Can be used by: The Hero, Sten, Jean D4: MagmaAR ARMOR: Defense +35, Weight 15, Fire Resist Can be used by: The Hero, Sten, Jean D5: WindRB ARMOR: Defense +47, Weight 2, Lightning Resist, Agility +10 Can be used by: Katt, Nina, Bleu D6: EarthAR ARMOR: Defense +44, Weight 15, Lightning Resist Can be used by: The Hero, Sten, Jean D7: BraveAR ARMOR: Defense +60, Weight 6, Strength +5 Can be used by: The Hero, Bow, Katt, Sten, Jean D8: Bandana HELMET: Defense +1 Can be used by: Everybody D9: BlndedAR ARMOR: Defense +52, Weight 26 Can be used by: The Hero, Jean DA: RainbwRB ARMOR: Defense +61, Weight 4, Fire/Ice Resist Can be used by: Katt, Nina, Spar, Bleu DB: SacredSH ARMOR: Defense +74, Weight 12, Holy Resist, Prevents almost all negative status Can be used by: The Hero, Bow, Sten, Jean DC: CrmsnCL ARMOR: Defense +64, Weight 6, Fire Resist, Casts "Drain" Can be used by: Everybody except Rand DD: DragonAR ARMOR: Defense +78, Weight 0, Fire Resist Can be used by: The Hero DE: LifeAR ARMOR: Defense +80, Weight 25, Restores 1 HP with every step taken on the field Can be used by: The Hero, Sten, Jean DF: NinjaML ARMOR: Defense +70, Weight 0 Can be used by: Sten E0: MamothCL ARMOR: Defense +69, Weight 18, Ice Resist Can be used by: Rand, Katt E1: MotherRB ARMOR: Defense +66, Weight 8, Holy Resist, Casts "Cure1" Can be used by: Everybody except Rand E2: JahAR ARMOR: Defense +17, Weight 9, Fire Resist Can be used by: The Hero, Bow, Katt, Sten, Jean E3: HeroAR ARMOR: Defense +71, Weight 16, Strength +5 Can be used by: The Hero, Sten, Jean E4: Noe'sRB ARMOR: Defense +70, Weight 4, Fire/Holy Resist Can be used by: Katt, Nina, Bleu E5: WisdomRB ARMOR: Defense +42, Weight 2, Holy Resist, Wisdom +5 Can be used by: Everybody except Rand E6: WhiteSH SHIELD: Defense +26 Can be used by: The Hero, Bow, Sten, Jean E7: FlameSH SHIELD: Defense +18, Fire Fesist Can be used by: The Hero, Sten, Jean E8: IceSH SHIELD: Defense +26, Ice Resist Can be used by: The Hero, Sten, Jean E9: BlndedML SHIELD: Defense +28 Can be used by: Everybody EA: BlndedSH SHIELD: Defense +33 Can be used by: The Hero, Rand, Jean EB: GiantSH SHIELD: Defense +27, Casts "Def-Up" Can be used by: Rand EC: StarSH SHIELD: Defense +36 Can be used by: The Hero, Rand, Sten, Jean ED: HolySH SHIELD: Defense +43, Casts "Shield" Can be used by: Everybody except Rand EE: DragonSH SHIELD: Defense +52, Fire Resist Can be used by: The Hero EF: ElemntAR SHIELD: Defense +1, Fire/Ice/Lightning Resist Can be used by: Everybody F0: MedusaSH SHIELD: Defense +55, Casts "Atk-Up" Can be used by: The Hero, Bow, Rand, Sten, Jean F1: ShinyHT HELMET: Defense +30, Holy Resist Can be used by: The Hero, Bow, Sten, Jean F2: SunMask HELMET: Defense +25, Fire Resist Can be used by: Everybody except Rand F3: SilverHT HELMET: Defense +22, Lightning Resist, Prevents almost all negative status Can be used by: Katt, Nina, Spar, Bleu F4: DragonHT HELMET: Defense +32, Fire Resist Can be used by: The Hero F5: KingHT HELMET: Defense +30 Can be used by: The Hero, Jean F6: SpiritRB ARMOR: Defense +12, Weight 0, Fire/Lightning/Holy Resist Can be used by: Everybody (including Rand) F7: StoneAR ARMOR: Defense +28, Weight 50 Can be used by: Rand F8: SlashGL SHIELD: Defense +15, Strength +8 Can be used by: The Hero, Bow, Katt, Sten, Jean F9: ThndrGL SHIELD: Defense +27, Lightning Resist Can be used by: The Hero, Bow, Katt, Sten, Jean FA: ArmyGL SHIELD: Defense +41, Strength +8 Can be used by: The Hero, Bow, Katt, Sten, Jean FB: GoldAR ARMOR: Defense +31, Weight 42 Can be used by: The Hero, Jean FC: MightyAR ARMOR: Defense +30, Weight 10 Can be used by: The Hero, Bow, Sten, Jean FD: DemonSH SHIELD: Defense +10, Holy Resist, Casts "Drain" Can be used by: The Hero, Rand, Sten, Jean FE: Napkin ARMOR: Defense +1, Weight 0 Can be used by: Everybody FF: Plate SHIELD: Defense +1 Can be used by: Everybody -------------------------------------------------------------------------------- * * * E Q U I P M E N T C A T A L O G * * * -------------------------------------------------------------------------------- THE HERO'S WEAPONS Hex Name Power AF Fork 1 5C BoyDR 4 5E BronzeSD 8 64 SilverDR 14 68 LongSD 16 67 LongRP 26 66 KingSD 28 A8 SoleSD 28 77 FlameSD 37 69 BusterSD 40 7F ElmoreSD 52 7C KingOfDR 56 94 GradeDR 58 AC BrassSD 62 A6 TigerSD 63 AD GlassDR 66 7D GoblinSD 68 78 StarrSD 68 79 DamageSD 82 A4 CrsntSD 84 7A BreakSD 91 A2 NoTwinRP 122 7B DragonSD 125 7E EmpireSD 160 -------------------------------------------------------------------------------- BOW'S WEAPONS Hex Name Power AF Fork 1 5D ShortBW 3 5F FalseBW 6 6A CrossBW 22 6B TwinBW 30 81 AutoBW 38 80 FireBW 42 82 IceBW 70 83 BusterBW 86 84 DeathBW 90 -------------------------------------------------------------------------------- RAND'S WEAPONS Hex Name Power AF Fork 1 A9 HandKN 5 62 RevetKN 10 6E IronKN 18 6F BurnKN 18 8C CloakKN 25 8D BlastKN 32 8F FinalKN 48 8E KaiserKN 56 -------------------------------------------------------------------------------- KATT'S WEAPONS Hex Name Power AF Fork 1 60 TreeST 4 61 HexadST 8 6C BronzeST 25 6D QuartrST 33 87 HeatST 43 A3 BrassST 56 88 BirchST 58 AD GlassDR 66 89 ThndrST 68 86 SnakeST 75 8A RiotST 90 8B MeowST 135 -------------------------------------------------------------------------------- NINA & BLEU'S WEAPONS Hex Name Power AF Fork 1 AA FalseRG 5 65 MagicRG 17 70 WizardRG 26 71 FireRG 35 90 HushRG 43 AB WorthRG 52 91 StormRG 68 92 AmberRG 74 93 ImortlRG 83 -------------------------------------------------------------------------------- STEN'S WEAPONS Hex Name Power AF Fork 1 5C BoyDR 4 72 WoodenDR 10 64 SilverDR 14 73 MothDR 32 74 NinjaDR 42 7C KingOfDR 56 94 GradeDR 58 95 NorthDR 63 96 ChuckDR 66 97 BananaDR 70 98 ShadowDR 86 A7 SlicerDR 90 99 DemonDR 110 -------------------------------------------------------------------------------- JEAN'S WEAPONS Hex Name Power AF Fork 1 75 ShortRP 16 67 LongRP 26 A8 SoleSD 28 85 WonderRP 32 76 StockRP 38 9A PierceRP 50 7F ElmoreSD 52 9B ThndrRP 65 9C EmblemRP 79 A4 CrsntSD 84 -- FolyRP* 95 A5 HolyRP 95 A2 NoTwinRP 122 * a nonexistant weapon created by Ray Greer -------------------------------------------------------------------------------- SPAR'S WEAPONS Hex Name Power AF Fork 1 9E WacWP 10 AE LopOffWP 10 63 IvyWP 30 9D ThornWP 41 9F DoubleWP 61 A0 NatureWP 76 A1 9-TailWP 81 -------------------------------------------------------------------------------- HERO'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 C0 Shorts 2 B6 SuedeAR 6 B4 HolyRB 8 B7 RangerCL 8 CB ChainML 12 F6 SpiritRB 12 E2 JahAR 17 CE IronML 20 CC IronAR 22 D0 BreathAR 25 FC MightyAR 30 FB GoldAR 31 D4 MagmaAR 35 D2 SilverAR 40 E5 WisdomRB 42 D3 FrozenAR 43 D6 EarthAR 44 D9 BlndedAR 52 D7 BraveAR 60 DC CrmsnCL 64 E1 MotherRB 66 E3 HeroAR 71 DB SacredSH 74 DD DragonAR 78 DE LifeAR 80 HERO'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BE BronzeSH 6 C1 Backlaw 9 BF IronSH 10 FD DemonSH 10 C2 CharmSH 14 F8 SlashGL 15 E7 FlameSH 18 C3 GuardSH 26 E6 WhiteSH 26 E8 IceSH 26 F9 ThndrGL 27 E9 BlndedML 28 EA BlndedSH 33 EC StarSH 36 ED HolySH 43 FA ArmyGL 44 EE DragonSH 52 F0 MedusaSH 55 HERO'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C4 BronzeHT 5 C6 KnightHT 8 C7 CrmsnRB 10 C9 NationHT 15 B8 SokletAR 16 B9 MystryHT 20 F2 SunMask 25 F1 ShinyHT 30 F5 KingHT 30 F4 DragonHT 32 -------------------------------------------------------------------------------- BOW'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B6 SuedeAR 6 B4 HolyRB 8 B7 RangerCL 8 CB ChainML 12 F6 SpiritRB 12 E2 JahAR 17 CE IronML 20 D0 BreathAR 25 CF QuickCL 27 FC MightyAR 30 D2 SilverAR 40 E5 WisdomRB 42 D7 BraveAR 60 DC CrmsnCL 64 E1 MotherRB 66 DB SacredSH 74 BOW'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 C1 Backlaw 9 F8 SlashGL 15 C3 GuardSH 26 E6 WhiteSH 26 F9 ThndrGL 27 E9 BlndedML 28 ED HolySH 43 FA ArmyGL 44 F0 MedusaSH 55 BOW'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C4 BronzeHT 5 C7 CrmsnRB 10 C9 NationHT 15 B8 SokletAR 16 B9 MystryHT 20 F2 SunMask 25 F1 ShinyHT 30 -------------------------------------------------------------------------------- RAND'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B6 SuedeAR 6 F6 SpiritRB 12 F7 StoneAR 28 E0 MamothCL 69 RAND'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BE BronzeSH 6 C1 Backlaw 9 BF IronSH 10 FD DemonSH 10 C2 CharmSH 14 C3 GuardSH 26 EB GiantSH 27 E9 BlndedML 28 EA BlndedSH 33 EC StarSH 36 F0 MedusaSH 55 RAND'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C4 BronzeHT 5 -------------------------------------------------------------------------------- KATT'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 C0 Shorts 2 B5 LeotrdCL 6 B4 HolyRB 8 CB ChainML 12 F6 SpiritRB 12 E2 JahAR 17 CE IronML 20 D0 BreathAR 25 E5 WisdomRB 42 D5 WindRB 47 D7 BraveAR 60 DA RainbwRB 61 DC CrmsnCL 64 E1 MotherRB 66 E0 MamothCL 69 E4 Noe'sRB 70 KATT'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BD SilkGL 7 C1 Backlaw 9 F8 SlashGL 15 C3 GuardSH 26 F9 ThndrGL 27 E9 BlndedML 28 ED HolySH 43 FA ArmyGL 44 KATT'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C7 CrmsnRB 10 B8 SokletAR 16 B9 MystryHT 20 F3 SilverHT 22 F2 SunMask 25 -------------------------------------------------------------------------------- NINA & BLEU'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B5 LeotrdCL 6 B4 HolyRB 8 F6 SpiritRB 12 CD WiseRB 18 D0 BreathAR 25 D1 OceanRB 27 E5 WisdomRB 42 D5 WindRB 47 DA RainbwRB 61 DC CrmsnCL 64 E1 MotherRB 66 E4 Noe'sRB 70 NINA & BLEU'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BD SilkGL 7 C1 Backlaw 9 C3 GuardSH 26 E9 BlndedML 28 ED HolySH 43 NINA & BLEU'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C7 CrmsnRB 10 C8 RoyalHT 12 B8 SokletAR 16 F3 SilverHT 22 F2 SunMask 25 -------------------------------------------------------------------------------- STEN'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B6 SuedeAR 6 B4 HolyRB 8 B7 RangerCL 8 CB ChainML 12 F6 SpiritRB 12 E2 JahAR 17 CE IronML 20 CC IronAR 22 D0 BreathAR 25 CF QuickCL 27 FC MightyAR 30 D4 MagmaAR 35 D2 SilverAR 40 E5 WisdomRB 42 D3 FrozenAR 43 D7 BraveAR 60 DC CrmsnCL 64 E1 MotherRB 66 DF NinjaML 70 E3 HeroAR 71 DB SacredSH 74 DE LifeAR 80 STEN'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BE BronzeSH 6 C1 Backlaw 9 BF IronSH 10 FD DemonSH 10 C2 CharmSH 14 F8 SlashGL 15 E7 FlameSH 18 C3 GuardSH 26 E6 WhiteSH 26 E8 IceSH 26 F9 ThndrGL 27 E9 BlndedML 28 EC StarSH 36 ED HolySH 43 FA ArmyGL 44 F0 MedusaSH 55 STEN'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C4 BronzeHT 5 C6 KnightHT 8 C7 CrmsnRB 10 C9 NationHT 15 B8 SokletAR 16 CA MoonMask 18 B9 MystryHT 20 F2 SunMask 25 F1 ShinyHT 30 -------------------------------------------------------------------------------- JEAN'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B6 SuedeAR 6 B4 HolyRB 8 CB ChainML 12 F6 SpiritRB 12 E2 JahAR 17 CE IronML 20 CC IronAR 22 D0 BreathAR 25 FC MightyAR 30 FB GoldAR 31 D4 MagmaAR 35 D2 SilverAR 40 E5 WisdomRB 42 D3 FrozenAR 43 D6 EarthAR 44 D9 BlndedAR 52 D7 BraveAR 60 DC CrmsnCL 64 E1 MotherRB 66 E3 HeroAR 71 DB SacredSH 74 DE LifeAR 80 JEAN'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BE BronzeSH 6 C1 Backlaw 9 BF IronSH 10 FD DemonSH 10 C2 CharmSH 14 F8 SlashGL 15 E7 FlameSH 18 C3 GuardSH 26 E6 WhiteSH 26 E8 IceSH 26 F9 ThndrGL 27 E9 BlndedML 28 EA BlndedSH 33 EC StarSH 36 ED HolySH 43 FA ArmyGL 44 F0 MedusaSH 55 JEAN'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C4 BronzeHT 5 C6 KnightHT 8 C7 CrmsnRB 10 C8 RoyalHT 12 C9 NationHT 15 B8 SokletAR 16 B9 MystryHT 20 F2 SunMask 25 F1 ShinyHT 30 F5 KingHT 30 -------------------------------------------------------------------------------- SPAR'S ARMOR Hex Name Power FE Napkin 1 B3 Bum'sCL 2 B4 HolyRB 8 F6 SpiritRB 12 CD WiseRB 18 D0 BreathAR 25 D1 OceanRB 27 E5 WisdomRB 42 DA RainbwRB 61 DC CrmsnCL 64 E1 MotherRB 66 SPAR'S SHIELDS Hex Name Power FF Plate 1 BB RistBand 1 EF ElemntAR 1 BC SteelAR 3 BD SilkGL 7 C1 Backlaw 9 C3 GuardSH 26 E9 BlndedML 28 ED HolySH 43 SPAR'S HELMETS Hex Name Power D8 Bandana 1 BA SaladBwl 2 C5 GlassRG 4 C7 CrmsnRB 10 B8 SokletAR 16 F3 SilverHT 22 F2 SunMask 25 -------------------------------------------------------------------------------- SPECIAL THANKS GO TO: GameFAQs, for posting this and other video game hacking guides I made Ray Greer, author of Prima Publishing's Official BOF2 Strategy Guide Ben Siron, author of the most comprehensive BOF2 FAQ/walkthrough on the Web -------------------------------------------------------------------------------- RAGNAROSEN HAS ALSO WROTE HACKING GUIDES FOR: Brain Lord Breath of Fire 2 Dragon Quest III Reprise Dragon Warrior III Dragon Warrior IV EarthBound Final Fantasy IV Mystic Ark (Sequel to "The 7th Saga") Paladin's Quest Phantasy Star IV (In Progress) Pokemon (Red/Blue USA Versions Only) Secret of Evermore Seiken Densetsu 3 Terranigma (PAR Codes Only) --------------------------------------------------------------------------------
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