© 1998 - 2000 Jonathan Bouldin The JP guide to Secret of Evermore Questions? Get in touch at Jook@ignmail.com, or ICQ me at: 12503119 Contence: FORWORD \/ HOW IT HAPPEND \/ WALKTHROUGH - Prehistoria - Antiqua - Gothica - Metroplex \/ ITEMS/WEAPONS/FORMULAS \/ CREDITS _-_-_-_-_-_-_-FORWORD-_-_-_-_-_-_-_ The whole reason I wrote this is because I couldn't find any good SoE FAQ/Walkthroughs. Yes, that's the whole reason. And even though I started this guide this more then three years after the game was released, I'm hoping it will still be of use to some people who play old RPGs. _-_-_-_-_-_-_-HOW IT HAPPEND-_-_-_-_-_-_-_ Its 1965. Nothing is out of the ordinary, till Professor Ruffleberg lets his friends be a part of an experiment... the experiment takes place but something goes wrong. Enough said... 35 years later a boy (you) comes out from a movie and starts walking home. But his dog sees a cat, well'p, you know what happens next. Dog chases cat. Cat runs. They run into the mansion of Professor Ruffleberg... and they get pulled into the world of Evermore... and the game starts. _-_-_-_-_-_-_-WALKTHROUGH-_-_-_-_-_-_-_ The first part of the game is easy, as too you get showed what to do. You land in a space station where a tall man named Carltron walks up to you and sees who you are. He's not the most friendly guy you'll ever meet. You'll find out after he hides you from Ruffleberg and throws you into a small hallway. Walk up the hallway till you reach a door. Yep, you guessed it, go in the door. Now you'll see a pod looking thing on the floor. Open it to get a bazooka. Now you'll be attacked by small flying robots. Normally, you would die, but, you have a huge gun. So blow them away and walk up the stairs on to that little door in the floor go in it. You'll then fly out of the Lab in a pretty cool looking escape pod. _-_-_-_-_-_-_-PREHISTORIA-_-_-_-_-_-_-_ You'll land in a jungle type area, and you'll find that your Beloved bazooka is jammed (they can make the game THAT easy!). You'll see your dog, a gruff looking thing. The dog then brings you a bone! YEEEE HAA!!! Anyway, it's your new weapon. Short range and the power of a mouse. Now head up and start fighting things. Wimpy Flowers and such. There are also quite A few treasures around. So be sure to take your time looking Around the jungle. This jungle is TINY! You couldn't get lost If you tried so it would be a waist of time explaining this place. At the top of the jungle you'll see an exit to the north. In this next area you'll have to fight raptors. Four of them. It doesn't matter if you win or loose. But if you win, you'll Probably build more levels then you would with loosing. If you do want to beat them, first, build your level to AT THE VERY LEAST level 3. Level 5 would be even better. The way you can Do this is by going into the raptor lair, but NOT TOUCHING THE LEAVE THAT FALLS!! If you touch the leave, the fight begins. Then go back Out into the jungle. ===Beating the Raptors=== If you on a high enough level and have enough Petals, this should Be pretty simple. When the raptors jump out at you, hit them in the Head with your bone. That will stop their attack and they'll run back Into the bushes. And then they'll jump out again. Remember, there are Four of them. Not just one. So when you kill one, dont let your guard Down. Each of them has 40 hit points, which is a lot at this point in the game. -Fire Eyes Village- Now, if you loose the fight, you'll wake up in a small hut, in a small Village. Theirs a man in the hut who will save your game, so you should Take the chance now. If you win the fight, you'll walk up into the Village. The only different from loosing and winning the fight is that If you win, visit the village armor shop and the owner will give you a Grass Vest. The best kind of armor at this point. You also will want to Buy the other armor that he offers when you get enough cash. Go to the Very top left of the village, as far as you can go. You should see a path That leads down. Follow it all the way down and then turn left. You'll be in A secret area filled with goodies. Now, when your ready (you dont have any Choice, acutely), go to the hut with the guard standing in front of it. A bunch of people will crowd around the place and start chanting. You'll Then be invited into Fire Eyes hut. You'll explain everything, and blah blah Blah blah :-). She says that there might be a way back home, but before she Tells you, your going to have to do her a bit of a favor... rescue a lost Villager called Strong Heart. She also gives you your first alchemy Formula, Flash. Now, whenever you're ready, go to the exit on the bottom Right side of the village. You're on your way to Bugmuck. -Bugmuck- I strongly suggest you build your levels up to at least 8 before heading For the swamp. If you dont, you most likely will be sorry you didn't. Those little jumping dudes that you'll see are great for level building. And weapon power building. And getting money for armor, which you need. And also, getting money for your Alchemy formula, which is also important. When your levels are high enough, go past the area with the jumping dudes (Skelesnails) and to the next area. When you first walk in, you'll see a Sand Pool, very annoying things. But jump in this first one. It will send You to a blocked off part on the desert. Go in the cave and you'll see an old Man. Buy something from him. He'll give you the Jaguar Tooth Ring, probably The most important item in the game coz it lets you run. Now leave his place And jump back in the Sand Pool back to the main area. Now use your new running Ability to run past all the Sand Pools. You'll come to a wide-open area of the desert. Go over to the left cliff and walk up the stairs. Get the treasure up there and then Get off the cliff and keep heading down. As long as you get past the Sand Pools, Everything's cool. Exit through the opening at the bottom of the desert, you'll Be in the swamp called Bugmuck. Which is where you want to be. Watch out for The big heads in the water, they'll get you, and it hurts, too! From the Start, go down and right at the fork in the road. You should see a cave, go On inside. Theirs another old guy inside, it's not Strong Heart, but this guy Is nice. He gives you the Hard Ball formula. Take the treasures from his Cave, save your game there. And buy Alchemy ingredients, they're much cheaper Here then in the village. From his cave, keep going right. You come to a big Cave-looking type thing. Go inside. In the first part of this place, you have To run across crumbling platforms. Very tricky. If you DO get stuck, use the Slide on either side of the cave to get back to the start. Heres the way to go from the start: up, right, up, left, down, left, up, left, Up, left, up, right, up. The rest of this place is easy to get through. Dont Worry about it. You soon come to a big door. A huge bug is in there so heal up Before you step in. ===Beating Thraxx=== Thraxx is easy as pie if you build up enough. But you need to know the trick To beating him. First of all, set the dog on full attack. Then, with your Mighty bone, go up and hit Thraxx on his huge ribs (you'll see them). He'll Open his ribs up, walk in and you be facing his heart. Use Hard Ball. Then He'll throw you out. Keep doing that and you'll have no problem beating Him. Ignore the claws. They won't give you much trouble. Thraxx has 600 HP. Heal as needed. -After Thraxx- You'll get the Spiders Claw for beating Thraxx, as well as 500 EXP and 750 Talons. Take your new weapon and hit the big thingy (you'll know What I'm talking about when your there). Strong heart will step out and Thank you. After the talk, head out through the top of the room. You'll Be outside in the swamp again. Go all the way left till theirs a path Leading down, now head down. Get the treasure, then go down more to another Treasure. It's the Mammoth Guard! Equip it and go back up. Go into the next Area. Now your back in the desert, exempt you're on a cliff. No Sand Pools up Here! Walk all the way up till you see a treasure. Walk up to it, get it. Then walk to the right, through the wall. You'll be in another place with Treasures around you. Get them and then head over a little more. Theirs Another man there. Talk to him to get the Acid Rain formula. Now go back To where you were and go all the way left. Just follow this path back to Village. -Back in the Village- Yippy tippy! You've saved Strong Heart, killed Thraxx, and got back Safe and sound. Before you go talk to Fire Eyes again, go back to the Part of the jungle where the game started. When you get there, go left To some weeds. Cut them down and pass through. Get the treasure and keep Going, cutting weeds as you go. Theirs another treasure on this path, the Shell Hat. Pick it up, also. You'll come to a hut. Go inside. This is Where Strong Heart lives. Since he's so thankful, he'll give you a nice Formula. Cure heals your and/or the dog. Change to the dog and talk to him two times. Strong Heart will hand over a Leather Collar. Now that You've gotten that stuff, head back to the village and save your game. Then go talk to Fire Eyes again. She'll tell you about a new problem. And give you some Call Beads. DO NOT WAIST THESE!!! They let you use A few of her powers in times of need. Now the game takes a turn. Its Going to start to get harder. You should probably build your levels Up a bit. Now, still in the village, head up. Leave the village through The top exit. You'll be in a new area. Cut through the weeds and get all The treasures in this area. They're not hard to find there are two of them. Also go to the top left corner and cut your way through the weeds. There Will be a man inside who sells some armor. Buy whatever you need and sell You're old armor. Then go up to the top right corner of it and kill the flower. Go into the next area and you in a graveyard type area with annoying Spiders jumping around. Go all the way up to the big Mammoth skull. You'll Be attacked by a whole bunch of big and very mean vipers. ===Beating the Vipers=== Even though they hit hard, theirs a trick to beating these guys. And the trick Is to simply go over to the left side of the area. You're now in a good place Since they will normally come over only one or two at a time. Each of them has 125 HP. And the silver viper, which comes out last, has 250 HP. This battle is easy, So don't use any call beads. You'll get a new weapon after the fight. The Horn Spear. Its better then your other two and when you get it to level two or Higher, it can be thrown at baddies! -After the Vipers- A man steps out and gives you a new formula, Heal. And he opens the skull gate For you. Save you game and go through the gate. You'll be in the jungle again. This time, there are raptors everywhere. Very strong raptors! Not 40 HP this Time! Make that 300!!! Or maybe 50... probably 50Ö I can't remember. Anyway, there mean, Also. Keep away from them. Now that I've told you how hard they are, keep heading Up till you come to a bridge looking thing. From here go left to a cave. It's an inn! Rest up and save. Throwing your spear is pretty important when it come to fighting Raptors, so you should probably build it up a level so it can be thrown. When ever your Ready, cross the bridge and go up. Killing flowers and raptors along the way. You'll come to a cave. Go inside and you'll be attacked by three green raptors. They each have 50 HP and can hit pretty hard. You cant leave the cave when you Go in, as too a large rock falls and blocks you in. Kill the raptors and you'll Get the Dino Skin armor. Which is some pretty nice armor. Leave the cave. If you want, go back to the inn and rest/save. Then keep going past the cave And you'll see a big strange looking cliff. Don't step on any of the gray things In the ground. You'll see a hole in the wall, and next too the wall, there should Be a lone weed. Cut it and you are sent up into the air and you'll land on the cliff. Get the treasure and go in the cave. You slide down out o a hole, then step on The gray thing in the ground. You'll be sent alllllll the way up to the top of the Volcano. You'll see an old guy up there who will give you the Levitate formula. Which you need to get into the volcano. You have the formula. But, to use it You need Mud Peppers... -Blimps Bog- When you're done talking, save you game with him and slide back down the volcano. Go back to the inn in the cave and rest and save again. From the inn, go all the Way right. Cut through the weeds and you'll see another cave. It's an item shop So stock up if you need to. Leave the item shop and you'll see a bunch of weeds To your right. Cut through them all and go into the next area, Blimps Bog. Now, this place is confusing and it would probably take you a while to get through It without some help. You'll see small hippo/frog hopping around. The way to get Through this area is too kill certain ones. Be sure to get all the treasures around. There are some handy things to find here. Such as two Call Beads. Go across the Bridge of lilypads and go strait. Kill the Frippo (the hippo/frog thing) to make Another lilypad appear. Go across the new lily pads to get a Biscuit. Keep going To find some Wax. Now back track to where you were and go up the wood ramp. You come off of the ramp and are on the ground again. From here go strait up to Another ramp. Walk on it till you're on the ground again. Walk up and right from There. You'll come to a fork in the road. Go left first to get the Clay and Roots. And go back down and go right. Follow this path till you reach another Frippo. Kill it and a lily pad will rise in another area. Go back to the fork in the road And then down to the ramp you came off of. Instead of getting on it, keep going down And kill the two Frippos. Which will allow you to get the Nectar on the small island. You'll should also see another ramp. Go up and walk across it to the other side. Now go right and up and across the Lilypad Bridge that you made when you killed The Frippo on the little island. And follow the path up to Blimps Hut. But before You go in, I warn you, if you dont have you spear up to a throwing level, you might Die in the battle that you're about to fight. Go up into the next area when you're ready. You'll have to fight a huge snake! ===Beating Salabog=== When fighting this... thing, you should try to make every attack count. A good way to Hit it is to stand in front of it till it lunges at you. The move very fast and throw Your spear at its head. Its attacks hurt pretty bad and to make matters worse, you Have to deal with its little friends, the Will o' Wisps with 40 HP a peace. And Salabog has 2000 HP. When it raises its eyebrows, that means it's going to lunge at You. GET OUT OF THE WAY THEN!! If you careful, Salabog should be pretty easy. But it Will probably take a while to beat it since it has so much HP. -Blimps Hut- Blimp invites you in and thanks you. He wants to give you something... hmmm... What does he have that you could ever want?!?! I mean, he lives in a swam! The almighty MUD PEPPER!!!!! Your key to getting into the volcano! With that, Save your game and backtrack outta there. Go to that cave where you saw the huge Rock in front of. It's in the area before the Mammoth graveyard. Use Levitate on The rock. With that problem out of the way, head on in. -Vipers Volcano- This can be confusing. With that said, walk up and left, then through the hole In the wall. Get the treasures and go back on the main path and keep going up And left. Get the treasure and keep following the path till you come to a Gourd. Theirs a Mud Pepper inside. Back track back to the fist fork in the rode and Levitate the rock. Go through the door. You'll see a ramp-type-thing. Dont go Up it yet. Go all the way left till you can go anymore, then up to get some Roots. On your way to the Roots you should see another ramp. Go up that one And hit the rock with your weapon. It'll form a bridge in the lava. Now go Back to the first ramp and go up that one. Head up to another rock. Push it In then go back down and cross the bridge you just made to get another Mud Pepper. Now use Levitate on the other rock thats blocking that other door. In the next area, go up and right to another ramp. Then up the ramp and push The rock in. Go across the bridge and up the other ramp and through the door. You're in a new area. This place isn't as wide open. It's more like a cave type Place. Go all the way left, the all the way down. You'll be in a small room with A pot in it. Get the Roots from the pot, and then push against the wall on the right Side of the room. You should pass through it and there will be a man who gives You the Speed formula. Nice. Now go back into that small room. This is a Strait walk so dont worry about getting lost. You'll be out in the main area Of the volcano again. Follow the path and you'll be attacked by the Viper Commander. Kill it to get the final Mud Pepper. Back track alllllllllllll The way back to the last door that you saw was blocked by a rock. Use the Levitate formula again and pass through. You're done with the volcano maze! Tired yet? I hope not coz you still have a ways to go till this is over... Go through the door. You're now in a water pipe maze type place. This is simple. Just get in the water and float with it till you fall down a hole with a flashing Light on the side. A useful trick is to know that you can RUN against the water. Just walking dont cut it. When you fall in a room with a switch on the floor, Hit it and save you gave with the friendly Viper in the corner. Then hop back In the water and go around till you fall into a room with an open gate. Well'p, Its time to stop the deep freeze! Go into the gate and you'll be in a room with A big machine. Thats how you'll warm up this place, just up the heat a little. But... before you can do anything, Fire Eyes (!) jumps out and stops you (?)... Wait a sec... thats not Fire Eyes! Unless she got contacts which is kinda Impossible since she lives in Prehistoria! It's acutely her evil twin! *scary music plays* Ok, enough of that, after you have a little talk with 'Fire Eyes', she'll sick Magmar on you. ===Beating Magmar=== Let me just say, this will be your hardest fight yet. He doesn't have Anywhere near as much HP as Salabog, bu he can hit you no matter where You are on the screen. He also jumps into the lava all the time which Heals him about 600 HP. More then half his HP. So you'll have to keep Hitting him, over and over. He has 1000 HP incase your wondering. Theirs no trick to beating him, really. Just keep on attacking him With your hopefully-powered-up-to-level-two-or-higher horn spear. And Always heal whenever the need may arise. This guy has some powerful Attacks, so watch out. Over all, you should be done with him in... oh.. say.... 8-12 minutes... :-) -After Magmar- 'Fire Eyes' will then turn up the heat so much, it blows you out Of the volcano, out of Prehistoria, and on to a boat looking Thing. You'll then wake up on a beach. But... hey! Where your Dog?!?!? _-_-_-_-_-_-_-ANTIQUA-_-_-_-_-_-_-_ Well, you're here in front of a big wrecked ship. Might as well look around. Go in the first big door your see. It's a bar. You'll get some info on Here you are and the people around here. Keep exploring the ship. You'll find A shop, which has new must-have armor! Buy what you can offord, then go To the area right of the ship, there will be baddies there that can be killed For cash (sounds mean, doesn't it?). And theirs an inn. The first thing to do Here is to get your money exchanged. Talons are no good here. Look for a big Mean looking guy in a cave by the wrecked ship. He'll exchange your money. Now you'll be able to buy armor and stuff with the money you already had! Also In the bar you'll learn of a treasure being on the west bank. But thats not Important right now. First you must find your dog. Go back to where you killed The baddies and go into the cave. You'll be sent up higher. Go into the cave on This upper floor. BLIMP!!!!!! He lived!!! Talk to him to get some more info. Then the game switches to the dog. He's in a city across the desert called Nobilia. You get to control him, and since theirs no where to go, just walk into The palace. When you're the boy again, leave the cave and go up. Now you in the Desert. But hey! This desert isn't like the desert in Prehistoria! Ohhhhhh no! It's a bit on the long and hard side. And since it's so hot, your HP will be draining steady while Tumble Weeds and spiders that can poison you (which make's your HP drain faster) are attacking you. After running for a second, You'll see The Ghost Pirate. Ignore him (unless you got an Amulet of Annihilation. If you did, talk to him) and keep walking. After a short while You'll come to an oasis. These heal your HP when you step inside one. After You leave the oasis, keep going up, RUNNING the whole time. You MIGHT meet a Man in one of the oasisisisiss... :-) You will give you a new formula, Sting. It's random. But dont worry about not getting it since it doesn't hurt baddies Much anyway. After a while of running in the desert, everything starts to Repeat. At this point, you start wondering if your getting anywhere -- you are. After four oasisisisissssis, you ATLAST be at the city of Nobilia!!!! Go around To the left of the wall to go inside the city. -Nobilia- Nobilia is nothing much more then a HUGE market place. Theirs some very good armor to get here. So be sure to look around, dont buy anything yet though. Just explore for now. One thing you should do is go up from the market, you'll see a big rock just like the ones from the volcano. Levitate it. Then a guy named Tiny will walk up and will show you "the real way to lift rock". Bring him a tapestry he'll toss the rock up in the air... but it wont be coming down any time soon, so with that done, go back to the market. Now go to the exit on the left side of the town. In the next area go down and into the small building. You'll see a stack of crates. Walk behind them to find the powerful Atlas formula. After walking around for a while in the market area, everyone will just disappear! It's pretty creepy, acutely. But put your fears aside and go out the exit on the left side of town. This area is where all the people are. Walk up a have a look. Your dog looks a lot like that dog statue, huh? The people of the town think your dog is the Sacred Dog!! The dog remembers you, and when the dog is asked to find someone to fight Vigor, he walks right up to you! Vigor is the arena champ. Your gonna have to fight him. And for no real reason either! You'll be taken to a dungeon, a very nice dungeon. Get the treasures in the main area, then search the right wall. You'll walk through it and be in another room full of goods. Get all of them, equipping your new armor. And go out to main area again, you'll be taken to fight Vigor. ===Beating Vigor=== Not much of a HP gain here. Vigor has 1050 HP, and no way of healing. Furthermore, theirs a safe spot on the left side of the arena. While your fighting him the people watching will through stuff at you. No big deal, it doesn't hurt much. Your biggest threat is Vigor's long range boomerang. You can dodge that easy, and he charges you, that WOULD hurt if it was harder to dodge. But it's very easy. His weak spot is his back, so stay on the left side of the arena and wait for him to charge, he'll throw the boomerang right before he charges so that will be your que to move. After he starts going back the other way, throw your spear at his back. Repeat this till he goes down. If you take your time, you can beat him without taking a single hit. Put it all together and you have a very easy fight! :-) -After Vigor- You'll get a sword!!!! Your first real weapon since the start of the game!!!! And... well.. thats about it. Go back to the market and look around. You dont have a time limit this time. -Buying From the Market- You can take your time looking around now. Keep in mind that some deals you get here are steals. While others are rip off's. In order to buy/trade from the market, you need to buy rice, beads, spice, and pots. Then you can trade those items for other goods. There is better armor for seal here then you in the dungeon. Be sure to buy it all before leaving town. When you get a peace of armor from a tent, talk to the owner again and he'll have better armor for sale. Keep buying till you have the best of what they sell. Another nice trick is to go to the man who sells an Amulet of Annihilation for 30 bags of rice and keep refusing his offers. If you keep this up he'll give you three Amulets for one bag of rice!!! Not too shabby!* Keep two for trades later on and use one to pay the Ghost Pirate. *Keep in mind that this trick takes a VERY VERY VERY long time to work. I did it once, but then I played the game a second time and just got one full price. You could spend as much as a 30-45 minutes of real-time trying to get his price down! I kinda think its not really worth it. But it's all up to you. -The West Bank- Lets see here... you've heard a lot about a treasure on the west bank, huh? Well, you're a smart kid, why dont you try to get it? Ok then! Head back across the desert, walking or riding, till you get to Blimps cave again. Remember the rock Tiny threw? It lands and clears a path to a place you couldn't get to before. Get the treasures there and go into Blimps cave. Talk to him to get a new formula, Revive. Now go back out side and back to the wrecked ship. Buy a new collar for the dog (if you didn't already) and take a nap at the inn and save. Now leave the ship and go left into the next area. There doesn't seem to be anything here, just a few baddies, a washed out bridge, a river and a small transporter. The thing you want to do is get to the other side but you cant coz the transporter is on the west bank. Switch control to the dog and have him. Run to the bridge. He'll jump across on auto. Now that your dog is on the other side, have him walk up to the transporter and ride it across. Switch back to the boy, get on the transporter, and go across. BOOM!! You're on the west bank! Go into the next area and you'll be in a jungle type place. Cut through the weeds and keep going along the path, if you come to a place with a pit infront of it, back track, theirs only one place you can go and its not hard to find -- Horace Highwaters archaeology camp. -Horace Highwaters Camp- Horace is the one in the yellow clothes so talking to him would be good. He'll tell you about the area, and where you are, which has been a question since you got there. It turns out that there are two treasures, but they are both the same thing. The Diamond Eyes. And they're in two different places. After the talk, talk to the guy in the tent to Horace, he'll give you the Revealer formula so you can get across those big ditches (actually, you dont need the formula to get across them, the paths are there, the formula just lets you see them). Note: You can do these two places in any order, but its easier this way. -The Great Pyramid- Ok, leave the village and head down. You'll come to one of those big pits. Use the Revealer formula on it. Cross over your new little path and walk up to the Pyramids entrance. Even getting in to this place is hard. Well, tricky. Maybe not hard. Have the boy step on the switch and then switch to the dog and have him walk in. Once both of you are inside, theirs no way of getting out. So BE SURE that your ready. With the dog inside, it seems you can't get the boy in coz theirs no one to stand on the switch for him. So go all the way up the stairs and go into the first door you come to. Switch back to the dog and step on the bottom left switch (the dog is in a room with four big switches). Switch back to the boy. Now that your both inside, it gets harder. Walk down the path and go through the door the dog opened for you. Just keep walking on this path till you exit on the top floor of the Pyramid. Once on top, walk down the steps and enter the door. It's the only one that you can go in so you can't miss it. Switch back to the dog and step on the switch north of where you were standing. This opens another door somewhere. Switch back to the boy and keep walking along this path, taking the treasures and you go. Sooner or later, you'll be blocked by another gate. Dog time! Have the dog get back on the bottom left switch to open it. Back to the boy, enter the room and you'll have to fight two Sons of Anhur. No problem. When there gone you'll get a new Axe!! This is very nice coz it can bash down weak walls (weak walls are cracked)! Equip it and keep going. Bash through the next weak wall you find. Theirs a man in this room!!! Save your game if you want (you'll probably want to) and grab the goodies from the pots. Leave the room when your ready and go down. You'll see a weak wall, bash it to get reunited with your pet. Now back track to the very top of the Pyramid. You'll see a blocked off gate with switches on either side. Stand on the switches and go in the door. Here you'll have to fight Rimsala. ===Beating Rimsala=== In a word, you could say Rimsala was easy. And you would also be right. It only has 1200 HP! Magmar was harder then this!!! Just keep attacking with strong formulas and you'll have thin won in no time. After the fight you'll get some cash and more importantly, the first Diamond Eye! -After Rimsala- Head back to camp to stock up and rest, save, and whatever you need to do. Next to the transporter on the east bank is a blocked off cave that you can get to with your axe. You'll get the drain formula. But you could also do that after the HoC too. Since its not a very strong formula till it reaches level 6 or so, you might as well just skip this unless you really want it. Ready yet? Then leave camp and head up. Another pit will be there. Reveal it and cross to the Hall of Colossia. -The Hall of Colossia- Even on the out side you kinda get the feeling this will be harder then the PyramidÖ you use switches more in this place then in the Pyramid! Go inside. At the top on the main room is a big pit, you can reveal the left and right side to make paths appear. The right side is a save point which should be used and the left side is a switch to the next area. Press the switch on the left side. This opens a door on the left side of the main room. Go through the door and in the next room head for the top right corner. Theirs a little red thing here. Press it and walk across the TEMPORARY bridge. On the other side you'll see another switch. Press this also. Head south now and you'll find another switch. This reactivates the bridge that got you over to this side. Hit this switch and RUN AS FAST AS YOU CAN back over the bridge. It doesn't stay long and you might be here a while. Once you're back over, go back to the main room and save if you feel the need. The go into the bottom right door. In here you fight Mini-TourÖ a little bull thing, he has 500 HP and strong formula defense so hand-to-hand fighting is your best bet. After that annoyance, step on the switch that appears then leave the room. Back in the main area, you might as well save. Then go into the bottom left door. Go right till you see three switches on the floor. Press the switches from left to right. This opens the door in front of you. Go through and RUN ACROSS THE WOODEN BRIDGE AS FAST AS YOU CAN!!!!!!!! It falls under your weight, so running very fast is a mustÖ with that done, go south till you come to a room with six switches, press them all in any order. Now keep going north till you find another switch that activates an elevator type thing. Get on the elevator type thing. Your back in the main room. Go in the top right door. The first thing you see is another switch. So press it and cross the temporary bridge that forms. Go north till you come to another switch, press it and the head right to another switch. Press it too. Then head to the top right corner on the room. You'll come to a dead end. Use Revealer to see a path and cross it. Now that you're across, go south till you come to a wide-open area. Kill the super Monk there to get the Bronze Spear (I love spears!!). In the same room, walk up and down the wall on the right. You'll find a secret passage to a secret room! Here you'll meet an old guy who can save your game. But that's not all! He'll also give you a new formula, Fire Ball. This is pretty handy. Now walk all the way back to the main room. Your going to want to save again when you get here. Now stand in the middle on the two paths that can be revealed. Equip you Bronze Spear and the boy will throw it across and hit the switch on the other side. Then a bridge will form. Walk across and into the door and be ready for a fight. ===Beating Megatour=== Remember how Rimsala was so easy? This is another storyÖ Megatour has 2500 HP and a few alchemy formulas that he likes to use. He's also fast and strong. A good way to beat him is to use the Crush formula over and over and over again. He won't have a chance to move if you do it fast enough. Doing this teamed up with the dogs strong level three biting attack, you should get away with minor damage. I hope you have a lot of ingredients and a high level Crush!! -After Megatour- Start going back to camp. You'll run into Horace, except now he's wearing tacky green clothes. Strange, well, give you give the Eye to Horace, then, he reveals his true self!!! He's actually he's Horaces evil twin! He then sicks a couple of rouges on you. After you deal with them, run to Nobilia. Once your back in Nobilia go to the Dog Statue. You'll se the evil Horace put the two Eyes in the Dog Statue! He then runs off as the statue explodes and becomes Aegis, another boss for you to get rid of. ===Beating Aegis=== Aegis is pretty tough. He has good defense against alchemy formulas, 3800 HP, and you can only attack him hen his head is flashing. To make matters worse, he throws "Bad Dawgs" at you. Power up your weapon and throw it at his head whenever it flashes and heal as needed. You'll probably have to heal yourself quite a bit. -After Aegis- After the fight, you'll see a power core. It's going to explode! You need someone who can throw it outta there! HmmmÖ TINY!! Tiny comes and throws the thing wayyyyyy far away. You have nothing to worry about now. Now you'll get news about a cave being discovered on the west bank! After shopping and stocking up, head back, yes, all the way back to Horace's camp. Back at camp you'll see that the river has dried up. Save, then walk down into the riverbed then up. You'll come to a cliff, the cave is down there. You'll have to jump. -The Oglin Cave- When you land, set the action grid on the dog so he follows you very closely, its impossible to see more then a few steps ahead. This cave is linked with teleport tiles. 1. when you resume control, go down and stand on the tile there. You'll be warped. 2. When you appear again, go right till you see another tile. Skip it as it leads to a dead end. Instead, go down and exit the room. Follow the path east then north. 3. Keeping moving north till you reach a area with water on three sides of you. Use the warp tile there. 4. After the warp, walk left till you see another tile, skip it and keep going to your right. Then north into then next room. Go east, east again, then northeast till you reach a small riverbank. You should be able to see a pot on the other side. 5. When you reach this spot, head south. Keep walking south till you come to another tile. Hop on. 6. You'll be next to the pot that you saw a second earlier. Get it and walk to the left till you enter a room with exits on the north and west. 7. Go north and you'll fight Aquagoth. ===Beating Aquagoth=== This is tough. 2500 HP, and a lot of powerful formulas. And he has a bunch of tentacles sticking out of the floor hitting you wherever you are. If you have a level three spear, use it. If not just use a level two Bronze Spear. Its great coz you can throw it. The dog should take care of the tentacles while you go for the head. This would also be a good time to use a few of those saved up Call Beads if you want. -After Aquagoth- You'll be trapped in the cave. Then, you'll here a voiceÖ from aboveÖ nah. Its not god. Its really a normal human. Hop in the bucket he sends down and ride up to a new area in the world ñ Gothica. _-_-_-_-_-_-_-GOTHICA-_-_-_-_-_-_-_ The first thing to do after you see your dog (he looks like a poodle now) is turn the well crank to free the Oglin. Who will run off, but help you later. Before you go to Ivor Tower, have a look around out side. Push against the pink trees to find secret passages. Theirs even a free Amulet of Annihilation hidden. I recommend finding it, just coz it's free. Just left of the entrance to Ivor Tower theirs a secret passage with the Aura formula, a very important formula to have for a certain up coming battle. After you have all the treasures, go into the town. Jewels are crap here. So exchange them for Gold Coins. Don't go off buying things yet. You've got to talk to the queen. Don't buy anything from the armor or weapon shops! You can get better armor for a better price later! For now, find the inn, stay and save. At the bottom of the tower theirs a girl who tells you about a pig race and says the winner has dinner with the queen. So then, all you have to do is win the pig race! But how will you get a pigÖ? Anyway, go to the bottom of the tower and all the way left. You'll be in the ally. The prices for things here are MUCH better then the outside. Cheaper to. So buy new armor here. When you have all the best armor, go to the top of the ally. Talk to the man next to the wooden stairs. He'll let you have a ticket to him freak show for an Amulet of Annihilation. If you have one, hand it over. If not, you can get one from the market place in the main area at the bottom of the tower. While your inside, a guy comes out and sees the dog and decides to put him in the show. Of course, when the boy sees him he knows that it's his dog, but with a pig mask on. The pigpoodle runs out of the tent, on to the pig-racing track, and wins the race! You're having dinner with the queen! Later on while your eating, the cook seems to be getting ready to make some ham. PIGPOODLE HAM!!! The dog, in a panic, jumps up and runs off and falls into the sewers. This place is a huge maze! And it's a lot harder then any other maze you've done so far. -The Sewers- NOTE: The directions below don't include finding an old woman that gives you a key. With this key you can open many locked doors in Ivor Tower and find many items. A new alchemy formula, also. From the start, go: west north west north west south west stand on the vent to be taken back into the castle exit onto the balcony and through the top door back inside drop down the hole, back into the sewers now go east north east south east then stand on the vent walk behind the bookcase, you'll fall into a hidden hole head south east south east north east and up the vent exit onto the balcony and take the bottom door back inside drop back down into another hole go north west and south Now you're out of the sewers at last. -Back in the Castle- Now that the dog is free again, he runs into the dining room, onto the table knocking everything off. The queen, in a rage sends you too the dungeon to rot in hell. The dog gets out of the cell easily. Don't let the boy out yet! There are a few baddies down here that should beÖ taken care of. They should be too hard. And if the dog beats them all by himself he gets a free Defender Collar, which is a super nice Collar! If your running low on power, let the boy out of the cell and have him heal you. You can always buy a Defender Collar anyway. But it never hurts to get something free. Now head for the northeast cell and go in. You're back in the sewers. This part of them isn't as hard though. East, south, east, north, east. You'll be on a small ledge with a cave north of you. Go through there. Now head north and you'll be back in the castle again. However, you'll then be forced to see the queen again. She, however, is very nice this time. And says she'll help you get home if you do her a favor. Her old castle was called Ebon Keep, some people stayed behind when everyone moved to the new castle and she wants them to come over to the new Ivor Tower. So, she wants you to simply go to Ebon Keep and lower the draw bridge so that her people can get the people who stayed. Ok then, now would be a good time to build your level up to about 28 or 30. In fact, I highly recommend you do. When you ready; and you better be coz this is a long walk, go back into the castle. Leave the castle through the exit on the far right of the castle. You may have some trouble finding it, but just keep exploring. You'll find it eventually. You'll be outside again. Walk strait ahead and you'll see you're in a maze of bushes! From where your standing, go up, right, down, right, down, right, down, left, down, left, up, left, up, right. You'll now be standing on a huge chessboard, where you'll be attacked by the Foot Knight. ===Beating Foot Knight=== Well, he has 2400 HP, and alchemy formulas are pretty much useless. He also moves so fast you that probably wont get a good look at him through the whole fight. Whenever I fight this guy, the same thing always happens, I sit back and let the dog do all the work. That's the best way to beat him since you just cant hit him. This battle is easy. His attack power is super low, so you wont even have to heal much. After the fight, a stairway appears that leads down into the chessboard. -The Mystic Woods- Go all the way down the stairs. Now your at the edge of the Mystic Woods. The longest, hardest maze in the gameÖ if you don't know the trick. The way to find your way around is too look in the trees as you go. If you see a scary little gnome watching you from the tree, then you took the right path. To make it even easier for you, I'll give you directions. Save your game with the man, then enter the woods Go south west north west south west south east north east south east south west south east south east north east south east and exit You made it! Just kidding!! You still have a long way to go. You'll see a bridge. Try and cross and you'll be attacked by the Shape Shifters. ==Beating Bad Boy=== The Shape Shifters turn into you! And they're hard too! In fact, you have to kill yourself three times! The Bad Boys only have 700 HP a peace, which isn't a lot. But they have a very powerful sword and use formulas like Storm and Nitro. These are super powerful and could kill you in one hit if you keep your HP up. Keep your dog alive too. He's very important in this fight. Use strong formulas of your own and high level weapons. -After The Shape Shifters- Go across the bridge and talk to the guy there. Save you game and go back into the forest. Go east south east north east north west north east south east north east north west north and exit. Now that you're finally out of the Mystic Woods, you'll have to fight another boss. Timber Drake. ===Beating Timber Drake=== Timber Drake is easy. Use the same method as you used on Megatour. Use Crush over and over and over again till you take him down. He has 2000 HP. No problem here. -After Timber Drake- Leave the area and you'll come to Ebon Keep. The base of Ebon Keep, to get to the top you'll have toÖ *sigh*Ö go through the sewers. -Ebon Keep- To get through the small sewer maze, go east, south, west, south, east, south, west, south, west, north and east. You'll now be in the Ebon Keep dungeon. Kill all the guys in the cells like you did in Ivor Tower. Whichever cell you clear last is the exit. You'll be in the town of Ebon Keep. Go into the weapon shop. You'll meet a man named Cecil. He'll give you a bazooka. However, you only have one shell. So don't waist it. Leave his shop and go up into the castle. Keep going up and you'll run into Verminator. ===Beating Verminator=== Well my friend, I sure do hope you leveled up! This huge rat has 3425 HP and uses some of the most hard-hitting formulas in the game. Such as Plague or Explosion which kill instantly! Use Call Beads and call Horace. Use Aura Call, and when it wears off, use it again right away. And the use of throwing your spear is a must. If you didn't take the time to build up in Ivor Tower, beating Verminator will be nearly impossible. -After Verminator- Go up and into the next room. Go up the steps and you'll seeÖ who? The queen? Why is she hereÖ? Talk to her and she'll tell you why! Her evil twin came out of nowhere and took over her position as queen and moved all her people over to Ivor Tower! Are you sensing a pattern yet? Anyway, after the talk, go left into the next room. You'll be attacked by some baddies that are hiding in the windows. Take them out and keep going through the hall. You'll now be in Tinkers Tower. He tells you about a space station that he's seen through his telescope. Save your game with him, buy whatever you may need. Before you leave his place take the treasure in the bottom left corner of his place. This is the Knight Basher Axe. Equip it. And read the book on the table next to the chest to learn a new formula. And look in the bookshelf next to the stairs that lead to the telescope to get another new formula. If you explore the castle a bit more you'll meat a kid named Naris. He plays a game with you, if you win you get the best formula in the game; Super Heal. Which heals ALL your HP for BOTH the boy and the dog and the SAME time!!! If you lose, it'll be a while till he lets you play again. So just leave the area. You don't want to walk all the way back to Ivor Tower, so back track all the way back into the sewers of Ebon Keep. With your new axe you can bash through those barriers in the sewer so the trip will be easier. When you're out of the sewers again, you'll be next to the Mystic Forest. Don't go in! Instead use your axe to bash through the wall and go up. You'll be in a swamp like area. Like Blimps Bog. Go up the stairs, right, up, alllll the way left till you fall through the floor. Then go down the steps. Back on the ground, go right and up the steps and in the door. You'll be taken up a few levels. Go up the stairs, left, up the stairs, right and up the last set of stairs. When you're at the top you get attacked by a dragon that looks just like Timber Drake. SterlingÖ ===Beating Sterling=== Now, even though Sterling looks like Timber Drake, he's a whole other story. Sterling is HARD!!!! He has 3200 HP and hits very hard!!! His fireball attack does huge damage. He can also pick you up and drop you off the top of the tower, and you'll have to run up the last two sets of stairs again. If he does drop you off the tower, when you landing it will hurt. And he'll normally drop you into a dang of Gargons who start beating you into the ground. He has average formula defense, so no formula will work to well, but also no formula will be useless. Your best bet will probably be to let the dog attack and heal him when he needs it. Sterling only throws you off. So while you, the boy, is getting pounded, the dog can be attacking. -After Sterling- After words a guy comes into the scene, Tinkers brother. He says he'll give you a lift to Ivor Tower. Except his offer and ride get a ride. When you're back in the castle, pass through the sewers back into the main room to find the evil twin queen. She'll make you fight Mephista and Old Nick. A couple of puppetsÖ They have 500 HP each. They're very easy. After that fight Mungola will appear. ===Beating Mungola=== Only kill Mephista coz it will keep healing Mungola. Leave Old Nick alone. If you kill both of them the Mung man will bring them both back to life. Mungola has 5000 HP. Quite a jump from your last fight, but this battle shouldn't be as hard as the last fight. The Crush trick will work (the same trick you used with Megatour and Timber Drake) if your Crush formula is strong enough. If not, just keep attacking and this should be over pretty quick. -After Mungola- Then the evil twin queen tries to kill the boy herself. But ends up killing herself. After that you look downÖ WHAT!?!?! She's a robot! That means the other evil twins are too! With this useless info, head to town and rest and save. Then go back to the chessboard maze. When you get their, go up, right, down, right, down, right, and down to the exit. Just walk across the lowered drawbridge to get in. Go back to Tinkers Tower. He'll tell you about his rocket, and how it can be use to get you into that strange space station. And how the space station will most likely be your way of getting home. But he needs a few parts first. -Components- He gives you his windwalker. Something that will make it easy to get the parts. But you can only land where you see a fire pit. First land next to the volcano. Remember the volcano machine? It comes into play here again. Step on the same gray spot in the ground as you did to get up to the crater last time. It'll throw you over and you'll land next to a Gourd. Get it to get the Gauge and hop back in the windwalker. Head to the fire pit next to Fire Eyes village. Talk to her, and she'll say that when the volcano blew a bunch of stuff flew over into Bugmuck. Go allllllll the way back to the big bug maze (see "Prehistoria" section for directions). After getting through and into Thraxx place you'll be attackedÖ but, by no means at all is it Thraxx this time! ===Beating Coleoptera=== Now, don't be getting any funny ideas about this huge insect. Coleoptera is a VERY though baddie. In fact, she's HARD! Really HARD!! You have a bit more HP to take out this time, 6000 approx. And she does heavy damage with her acid rain formula. Use the same tactic you used of Thraxx and that will work just fineÖ if you don't die first of course :-). -After Coleoptera- You'll get the Wheel. Stop at Strong Hearts place to get the Miracle Cure. -One More Component- Go back to the windwalker and fly to the wrecked ship. From here cross to the west bank. You can pick up the Double Drain formula the same place you got Drain if you want. When you ready go to the Great Pyramid. You'll see that the riverbed is dried. You should see a cave in the riverbed. Go inside the cave. Now step on the warp tile. You'll be warped into the Pyramid, but nowhere in the Pyramid you've ever been before. You'll see a rock, Levitate it onto the switch. Now take the boy and have him stand on the other switch. Then take the dog and have him stand on the other switch. Now go through the middle door. He's in the center of a wall. The way you get to him is to warp on the first tile, then on whatever tile you reappear on, use that tile again. He's also throwing Oglins at you this whole time. This is a very good place to build up a bit. You may want to do so before getting to Tiny. He'll give you the Diamond Eyes, that last component. DO NOT LEAVE THE PYRAMID WITH OUT GEATTING THE DIAMOND EYES!!!!! IF YOU DO YOU WILL NOT BE ABLE TO GET BACK INTO THE PYRAMID AND WILL HAVE TO START THE WHOLE GAME OVER!! Of course, if you saved before you went in, if you leave you'll be able to start before you went in. After getting the Eyes fly back to Tinkers Tower. Give the Gauge, Eyes, and the Wheel to him. -Metroplex- From the start go to the top right corner and talk to the droid there. He'll ask you to release his relief. Now go to the top left corner and step in that cool pillar of light. In the next room, run down then right, up and right again. You'll be in an area with yellow beams blocking your way around. Go into the door that has no beams on it. You'll see four switches. Hit the first two on the left. Then talk to the droid in the cell that opened. If you flick either of the other two switches, this will let really hard biddies so you probably shouldn't. Go up into the next beam of light. This will take you to the main room of the space station. Go down the hall till you can't go anymore. Now switch to the dog and have him go back to the room where you came up. Have him step in the door just left of the one in the floor. This will make him fly. Kill the little round droid and have the dog go back through the door that made him fly. Now you'll be able to pass through. In the next room, go in the door in the floor. This will bring you to a place where you can buy ingredients and even some new armor. Exchange you Gold Coins for Credits and buy the Spots Collar for the dog but nothing for the boy. Then go down to the bottom of the room. You'll find a hallway. This is where you can rest and save. Go for it. Now go back outside into the main room of the station. From where you are, make the dog fly again and kill the round droid over the door. Then go down a little more to another droid. Kill that one too. Now land back with the boy and go down till you reach a dead end. Go in the door in the floor. You'll be in a room with a big machine with a switch. Flick the switch and leave the room back to the main area. Do the dog-flying trick again on the door to the left. Then go down into the door. In this room walk between the bars that ARE NOT lit up. Once you're through their keep going till you see another beam. Before you go, however, take the treasure in the pod. It's a helmet. Equip it and step into the beam. Have the dog fly when you come up again. Kill the round droid here. The go even farther left and kill the other one. Now land in the room you came up in and walk to the next room, then the next and go down into the door. You'll see another big machine. This is the control center for the station. The first switch is the alarm system. Ignore it and push the next switch. It will turn the lights in the green house area off. LEAVE THE LIGHTS OFF!! Now leave this room and go across the hall into the next little room. This place has a lot of goods, but since its dark you'll have some trouble seeing. But keep looking for treasures till you have 30 Particle Bombs, 30 Thunder Balls, Protector Ring, and 5 Meteorites. Now leave this room and go back to the main area of the station. Now go up the hall into the next little room. Go down into the floor and walk till you get attacked bye some evil droids. Take care of them and keep going north. Go through the door and take the treasure there and equip it. Go up the light beam and into the main area. Open the door with the dog and go left. Go down into the room. This is the greenhouse area. If you turned the lights off all the super-all-powerful-impossible-to-kill-flowers-who-take-999-out-of-you-if-the-hit- you will be asleep. And wont attack you. Pass through the greenhouse and up the light beam at the end. Now use the dog to open the door and go left and down into the room there. This is where you'll find Professor Ruffleberg. After you talk to him for a while, he'll tell you about his butler. A robot named Carltron, who rebelled and is now making the world of Evermore a deadly place to live (as you've found out by playing the game to this point). He says to fix this problem and to get home you'll have to get into his chamber and destroy him. But you'll need to power up the teleport tile to his place. You'll need a power core. Ruffleberg will open another passage on the big chessboard. Go into the same hall you did at the start of the game. Get the pod next to the passage in the floor again to get the best spear in the game. The Laser Lance. Now step in the passage in the floor. You'll be able to control the escape pod this time. So fly it to Tinker Tower where from there go down to the chessboard. The pod can land in the same places as the windwalker. Go down the new stairway. The power core isn't very far down. But keep going to find a guy who will give you the Force Field formula for an Oracle Bone. If you don't have a Oracle Bone just leave and fly back to Metroplex. Ruffleberg gives you the Nitro formula. Take it and leave his lab into the main area. Instead of going all the way around, just go strait across to your right using the dog for opening the doors. Go back to where you first freed the droid and go back into the junkyard where you started in the junkyard. You'll be at a computer. Put the core in the computer, and save. Then step on the teleport tile. You'll be taken to the center of the main area, when your ready go down into the hole in the floor to fight Carltron. The last bossÖ ===Beating Carltron=== Ok, so I lied. You won't fight Carltron right off the bat. You'll have to take out some of his other friends first. First you'll have to take out a row of speakers and fans. Fans have 2500 HP, while speakers only have 1004. Watch out for the bombs being thrown at you from the sides! Killing all the fans and speakers will reveal switches along the wall. Push all of them and get ready for it to get tougher. Two super hard raptors will appear. 4000 HP each. Be sure to cast Energize on the dog so that he can attack at full power at all times. After you kill them a small cleaning droid will come to clean up a bit. DO NOT KILL THE CLEANING DROID!!! If you do you'll have to fight a Death Spider, 6000 HP. So just leave the cleaning droids alone! After the first set of raptors, another two will appear. Kill them the same way and leave the cleaning droid alone after the fight. ALWAYS have the Energize formula on the dog. It's very important that you do. After the second set, another set will attack. After them, you'll have to take on three Eyes of Rimsala all at the same time. 6000 HP each, they can also hit pretty hard. After them, you'll have to fight a clone of the boy, who can easily be killed in one hit coz he only has about 999 HP. Then they clone the dog. The dog has 10'000 HP. So don't go as easy on him as you did the boy. He's also fast and shoots a very powerful long-range weapon. Remember, use Energize again whenever it wears off. After the beating the dog, the wall of screens blows up and Metal Magmar jumps out. The Crush trick works GREAT with this guy. Stand on one side of him and use crush, then when you can move again, run to the other side of him and use it again. It's hard for him to hit a moving target. He has a lot of HP though. 25'000. But he shouldn't be much of a problem. Not as much as that dog anyway. After you kill Metal Magmar, you FINALLY get to fight Carltons Robot, that very last boss. Caltrons Robot is acutely rather easy if your patent and keep Energize on the dog. What's most likely to happen is the dog will die pretty fast coz of standing in front of the Robot and getting shot by its rocket launcher. If he dies, ignore it since he would just die again. Use the bazooka with the strongest shells you have. He has 30'000 HP and super high formula defense. So just keep blasting him since alchemy doesn't hurt him. It'll take a while and a few healing formulas, but if you're built up enough and have good healing items and formulas, you should be able to wrap this battle up on your first try. I hope you win. Cause once that's done, so is the gameÖ and what a cool endingÖ _-_-_-_-_-_-_-ITEMS/WEAPONS/FORMULAS-_-_-_-_-_-_-_ This just tells you about items in the game. -Weapons- These are important, things to have, I mean, it would be tough to beat the game with only formulas! -Swords- The ~Bone Crusher~ is the first weapon you get automatically at the start of the game. Its attack power is 10. The ~Gladiator Sword~ is the weapon you get after beating Vigor in Nobilia. It's a nifty sword with an attack power of 20. The ~Crusader Sword~ is found in Gothica, and has an attack of 30. A very nice weapon indeed. The last of the swords, the ~Neutron Blade~, is given to you right after you arrive in Metroplex. It has a huge attack of 50. -Axes- The ~Spiders Claw~ is more powerful then the bone crusher, with an attack power of 15. You receive it right after you beat Thraxx. Nice gift. The ~Bronze Axe~ is found in the second world, Antiqua, and has the power of a whopping 25. The next axe, the ~Knight Basher~ is found in Tinker's Tower in the treasure chest toward the bottom left of the room. It comes in useful with 35 for attack power. The ~Atom Smasher~ is also in Tinker's Tower, in the same treasure box as the Knight Basher. It appears there later in the game. -Spears- The ~Horn Spear~ is found while you're in the first world, right after you beat those Vipers for the first time and has an attack power of 20. The next spear is the ~Bronze Spear~ is found in the Hall of Colossia and has an attack power of 30. The Lance is obtained after you beat Timber Drake, and it has an attack of, you guessed it, 40. The coolest weapon in the game, next to the bazooka, is the Laser Lance. With an attack of 50 and being able to throw it, its outstandingly useful for many situations. -The Bazooka- I've forgotten exactly the attack power of the three different bazooka shells. But they're all very, very powerful. The ~Tunderball~ shell is the weakest, and has an attack of 300 I think, something around there. The Particle Bombs~ are the second on the list and I believe have an attack of 600+. The ~Cyroblast~ shells are the most powerful thing in the game, with an attack of 800, nothing is a problem. -Formulas- Name Effect Atlas-----------------------------Raises strength for a short time Acid Rain-----------------------Rains the enemy with acid causing minor damage Barrier---------------------------Recovers a bit of HP and raises defense for a short time Cure-----------------------------Recover a bit of HP Crush----------------------------A huge stone hand lands on the enemy Corrosion-----------------------Rains on all enemies causing good damage Call Up--------------------------Increases the Call Beads in your inventory by 1 Confound-----------------------Confuses the target for a short time Defend--------------------------Raises defense for a short time Drain----------------------------Drains some life out of the baddie and gives it to you Double Drain-------------------Double the strength of Drain Escape---------------------------A nifty way to get of indoor mazes Explosion-----------------------A powerful attack the blows up walls and enemies Energize-------------------------An awesome formula that powers your weapon up over and over again Flash-----------------------------Your first formula Fireball--------------------------Sort of an update of Flash, and it's very handy Fire Power----------------------Damages an enemy equal to the hero's currant HP Force Field----------------------Will completely deaden the next blow the hero/dog takes Heal------------------------------Restores HP Levitate--------------------------Lifts very large objects Lightning Storm----------------A very nice attack that is even nicer when powered up Lance----------------------------Rains lances on the enemy Miracle Cure--------------------Heals any status problem you may have, and restores some HP Nitro-----------------------------An extremely powerful attack One up---------------------------Regenerates hero with all HP Reflect---------------------------Reflects enemy formulas briefly Regrowth-----------------------Currant HP keeps going up till you're hit again Revive---------------------------Brings the dog back to life and gives him some HP Reveal---------------------------Reveals hidden paths Speed---------------------------Raises speed and agility Sting----------------------------A hard formula to get, but it isn't very good at all Soap-----------------------------Completely deadens all attacks for a limited time Slow Burn----------------------Slowly kills the enemy. Wears off eventually though Super Heal----------------------The best ever! Totally recovers you HP and the dog's at the same time -Armor- Name Defense Power Bronze Armor--------------------12 Centurion Cape-------------------28 Dino Skin-------------------------7 Grass Vest------------------------2 Gold-Plated Vest----------------55 Magna Mail----------------------94 Silver Mail-----------------------40 Stone Vest----------------------19 Shining Armor------------------74 Titanium Vest-------------------124 Virtual Vest---------------------169 -Ingredients- A rough list of alchemy ingredients! Ash Acorn Brimstone Bone Clay Crystal Dry Ice Ethanol Feather Gunpowder Grease Iron Limestone Mud Pepper Mushrooms Meteorite Oil Roots Water -Call Beads- A simple list of the call bead formulas. -Fire Eyes- Flare Heat Wave Storm Life Sparks -Horace Highwater- Time Warp First Aid Confound -Camellia Bluegarden- Magic Drain Shield Plague Hypnotize Shock Wave -Professor Ruffleberg- Bullseye Restore Disrupt Electra Bolt _-_-_-_-_-_-_-CREDITS-_-_-_-_-_-_-_ I'd really like to thank Simon Hill for his info, GameFAQs, Square Soft, Nintendo, my parents, and all who write in with a question or make use of this FAQ in some way. All content of Secret of Evermore is © 1995 Square Soft. This guide is in no way associated with Square Soft in any way. Do not put this walkthrough, or any of its content on your website, or magazine, or whatever the case may be, without my consent. This FAQ is for personal uses only, do not alter any content on this guide, please. Thanks for reading! © 1998 ñ 2000 Jonathan Bouldin
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