Desert Strike
Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES Games 00BFE001 AAAs have 1 armor point 00BFE019 AAAs have 1/2x armor points 00BFE064 AAAs have 2x armor points 00C03E01 APHIDs hae 1 armor point 00C03E0C APHIDs have 1/2x armor points 00C03E32 APHIDs have 2x armor points 00C09001 Speedboats have 1 armor point 00C0904B Speedboats have 1/2x armor points 00C090FF Speedboats have 2x armor points 00C13001 Choppers have 1 armor point 00C1304B Choppers have 1/2x armor points 00C130FF Choppers have 2x armor points 00C1EC01 Crotales have 1 armor point 00C1EC7D Crotales have 1/2x armor points 00C1ED01 Crotales have 2x armor points 00C24A01 M48s have 1 armor point 00C24A64 M48s have 1/2x armor points 00C24B01 M48s have 2x armor points 00C2F601 Rapiers have 1 armor point 00C2F625 Rapiers have 1/2x armor points 00C2F696 Rapiers have 2x armor points 00C35401 VDAs have 1 armor point 00C35432 VDAs have 1/2x armor points 00C354C8 VDAs have 2x armor points 00C40401 ZSUs have 1 armor point 00C4044B ZSUs have 1/2x armor points 00C404FF ZSUs have 2x armor points 00D15401 AK47s have 1 armor point 00D15405 AK47s have 1/2x armor points 00D15414 AK47s have 2x armor points 00E6AE01 Faster gun auto-repeat speed 00E6AE18 Slower gun auto-repeat speed 00E6B100 Guns start at 154 rounds remaining 00E6B102 Guns start at 666 rounds remaining 00E6B109 Guns start at 2458 rounds remaining 00E6B113 Guns start at 5018 rounds remaining 00E6B126 Guns start at 9882 rounds remaining 00E6B264 Guns do as much damage as missiles 00E6CE0A Start with 10 hydras 00E6CE32 Start with 50 hydras 00E6CE64 Start with 100 hydras 00E6CEFA Start with 250 hydras 00E6D064 Hydras do as much damage as missiles 00E6D204 Missiles fly faster 00E6EC01 Start with 1 missile 00E6EC14 Start with 20 missiles 00E6EC32 Start with 50 missiles 00E6EC64 Start with 100 missiles 00E6ECFA Start with 250 missiles 00E6EEFA Missiles do 250 points of damage 00E70C01 AAAs do 1 point of damage 00E70C0A AAAs do 1/2x damage 00E70C28 AAAs do 2x damage 00E70E00 AAA bullets fly slower 00E72A01 VDAs do 1 point of damage 00E72A0C VDAs do 1/2x damage 00E72A32 VDAs do 2x damage 00E72C00 VDA bullets fly slower 00E76601 ZSUs do 1 point of damage 00E76614 ZSUs do 1/2x damage 00E76650 ZSUs do 2x damage 00E76800 ZSU bullets fly slower 00E7A201 Rapiers do 1 point of damage 00E7A232 Rapiers do 1/2x damage 00E7A2C8 Rapiers do 2x damage 00E7A400 Rapier bullets fly slower 00E7C001 Crotales do 1 point of damage 00E7C032 Crotales do 1/2x damage 00E7C0C8 Crotales do 2x damage 00E7DE01 M48s do 1 point of damage 00E7DE32 M48s do 1/2x damage 00E7DEC8 M48s do 2x damage 00E7E000 M48 bullets fly slower 00E7FC01 APHIDs do 1 point of damage 00E7FC25 APHIDs do 1/2x damage 00E7FC96 APHIDs do 2x damage 00E7FE00 APHID bullets fly slower 00E81A01 Speedboats do 1 point of damage 00E81A19 Speedboats do 1/2x damage 00E81A64 Speedboats do 2x damage 00E81C00 Speedboat bullets fly slower 00E83801 Choppers do 1 point of damage 00E83832 Choppers do 1/2x damage 00E838C8 Choppers do 2x damage 00E83A00 Chopper bullets fly slower 00E85601 AK47s do 1 point of damage 00E85602 AK47s do 1/2x damage 00E8560A AK47s do 2x damage 00E85800 AK47 bullets fly slower 0187E900 Infinite fuel 0187E904 2x fuel consumption 0189BB2C Infinite lives 01E59CDD Infinite ammo 02996601 Start with 1 life 02996605 Start with 5 lives 02996607 Start with 7 lives 0299660A Start with 10 lives 02996614 Start with 20 lives 02996632 Start with 50 lives 02996663 Start with 99 lives 02996C19 Fuel starts at 25 02996C32 Fuel starts at 50 02996C4B Fuel starts at 75 02996C96 Fuel starts at 150 02996CC8 Fuel starts at 200 02996D03 Fuel starts at 868 C0E5F004 Hydras fly faster 018A2801 0196AB01 Armor starts at 344 018A2803 0196AB03 Armor starts at 856 018A2804 0196AB04 Armor starts at 1112 018A2808 0196AB08 Armor starts at 2136 018A2814 0196AB14 Armor starts at 5208
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